Isodi is a library for isometric games.
Isodi combines 2D and 3D in a way to make it possible to create good looking games without the need to create a special model for every object.
The library uses Raylib to render by default, but it's designed so it shouldn't be hard to bind it to another library.
Note: Isodi is currently in early development, most features aren't implemented. Use with care.
Isodi is still in early development, so the documentation may be incomplete. It aims to be compatible with DDox,
meaning you can build the documentation using dub build -b=ddox
dub test
to run general raylib tests.dub run -c=headless-unittest -b=unittest
to run headless tests.