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Switch Modelviewer from Flash to WebGL #301
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maybe we can add support for 3D view again, such as three.js |
totally agree 👍 we could use something like this https://github.com/vjeux/jsWoWModelViewer |
these are two different, and not usefull, treeJS has no M2/MDX Loader |
Or maybe convert m2 to obj, but it takes a lot of work. Three.js should be supported and open source for a long time(Also has the quite perfect document), which should be more suitable for this project. Of course, it's just a proposal. Maybe there's a better plan! this issue also link to: |
As veux is dead project, three.js is way to go and m2 is added to their todo: mrdoob/three.js#5524 |
Unless someone presents me a ready to use solution on a silver platter, I'm not going to use it. But that's also in the README.md |
Some example available if anyone willing to play around with M2Loader, there also link to implementation mrdoob/three.js#5524 (comment) @Sarjuuk that can be called as "silver platter" what you referring to? :) |
Not really a fan of live referencing wowhead all the time but it is a solution.. |
Just to mention two more alternatives:
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some feature use flash(swf),now flash support has ended and removed from the system.we should change this
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