This project is an example of how to use a permissioned asset in CodeChain.
- Create dev/production.json
- and
NODE_ENV=production yarn start
- Tick-Tock needs a platform address.
- This address is a payer. So it should have enough CCC to executes transactions.
- Tick-Tock needs a CodeChain node to use RPC.
- Tick-Tock creates 60 asset addresses.
- They will be used to represent the time. In other words, the
user[4]
would be the user who represents 4 hours, 4 minutes, 4 seconds.
- They will be used to represent the time. In other words, the
- Tick-Tock creates 3 platform addresses.
- These addresses are used as an approver of hands.
- Tick-Tock creates a shard.
- The assets are minted on this shard.
- Tick-Tock mints 3 assets.
- They are clock hands. Each asset means an hour hand, minute hand and second hand.
- The platform addresses created in the previous step will be used as an approver of the hands.
- The addresses and the shard id are saved on files(.users, .shard, .approvers), but the minted assets are not back up.
- So Tick-Tock mints new assets every time it starts.
- Every second, Tick-Tock moves the second hand to the current second user.
- If the minute has changed, Tick-Tock also moves the minute hand.
- The same way works for the hour hand.
- Tick-Tock creates a transaction with insufficient approvals randomly. This transaction will not move the clock hands.