Releases: Schaka/gladdy
Releases · Schaka/gladdy
v3.4.3 Fixed party on Gladdy
v3.4.2 Fixed channeling castbars
fix channeling castbars
v3.4.1 New DR timer
- set DR timer to 18 seconds to accommodate new servers dynamic DR (retail addons always used 18 or 18.5)
v3.4.0 Arena Countdown Timer
- added a timer (in patch 4.x+ style) before the arena starts
v3.3.5 Totemplate fixes
Accidentally broke Totemplates (Nameplate totem icons) in the previous release.
Fixed them now.
v3.3.1 - Fix name text
fix health text
v3.3 - Cleanup and more options
- some cleanup to the code (TODO: cooldown module cleanup!)
- added many more ways to customize Gladdy (you can disable the powerbar for example)
v3.2.6 - Unknown bug fix
- fix "Unknown" playername bug
- fix some missing DR info
v3.2.5 - Improved TrinketTracker and DR functionality
improve TrinketTracker
v3.2.4 - lower ArenaIdentify timer
Enemies will now be searched for (once the gates open) in intervals of 0.1 seconds.
If you ever experience lag during this time, reset your Gladdy settings.
In your SavedVariables/Gladdy.lua:
This part is responsible for responsible for finding enemies and can get quite large:
["scanTable"] = { ["Easy x100"] = { ["0x00000000000550BC"] = "Trafs,0x00000000000550BC,DRUID,Druid,Tauren,Tauren,100,100,100,100,0", ["0x0000000000046F87"] = "Thantu,0x0000000000046F87,ROGUE,Rogue,Undead,Scourge,100,100,100,100,3", ["0x000000000005831F"] = "Greenhorn,0x000000000005831F,DRUID,Druid,Tauren,Tauren,100,100,100,100,0",...