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A GPU-supported Neural Network library that consists of feed-forward and recurrent net with different implementation versions.
Designed and implemented algorithm for the combinatorial game Nim.
Designed algorithm with backtracking and multithreading for finding knight's tour in board of arbitrary size, equipped with an animated GUI.
Designed and implemented functions for linear and nonlinear optimization based on Simplex method and Newton method.
My personal website hosted on GitHub
Backend version of UnitCalculator built with Java Servlet and PostgreSQL.