=> NEW UPDATE - v56 COMPATIBLE <=
You don't know what to do with your freshly acquired ZapGun? You have that one friend that dies ALL THE TIME?
Worry no more, I have THE solution!
I present to you a new defibrillator prototype : the Zaprillator !
It's pretty simple to use :
- Aim to the body of your very dead friend.
- SHOOT! ZAAAPPPPP! BRRRRRR!
- Your very dead friend is now very alive!
Note : All players in the lobby MUST have this mod installed. (or face the consequences of your rebellion)
Note 2 / Known bug : Sometimes the hitbox can be a bit tricky to hit. Try to move the corpse if you have trouble reviving your fellow crewmates.
These options can be modified in the config file or via r2modman.
Option | Type | Description |
---|---|---|
RequiresFullCharge | boolean |
Define if a ZapGun has to be fully charged to revive a dead player. Attempting to revive a dead player without a full charge will drain the remaining energy anyway. Default is false . |
RelativeHealth | boolean |
Define if the restored health is relative to the ZapGun charge. Default is false , meaning health is always fully restored. |
In order to compile this project, you need to modify the Zaprillator.csproj
file and change the LethalCompanyPath
macro to target your local game install.