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Typically the Exp table follows a 1.2-1.5x progression, from lv 3 on.
Typically lv 1 and 2 require the same, or marginally different, amount of exp. Once you hit lv 3, then it starts ramping up. Funny part about realistic games, the amount of mobs to kill per level follow an exponential curve, while the Exp Table is slightly more linear in its progression.
Would love to get feedback from anyone who test plays both on what's fun, what's not. Balance. Experience progression.
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