A 2D Precision Platformer made in Unity by the members of the Video Game Development Club. Based on a shooting mechanic that causes the player to dash. Only 6 Bullets at a time, be sure to use them wisely.
- Jason Zhu
- McCain Duong
- Ted Liang
- Kevin Huynh
- Hierarchal Finite State Machines for Smarter Enemy AI
- Player Controller with a Dash/Shoot Mechanic
- Celeste like Camera Movement.
- Respawn System