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This is a galaxy collision simulator made by using Barnes-Hut Algorithm and C++, DSA and OOPs concepts

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Barnes-Hut-Simulator

The Barnes-Hut Algorithm describes an effective method for solving n-body problems. It was originally published in 1986 by Josh Barnes and Piet Hut. Instead of directly summing up all forces, it is using a tree based approximation scheme which reduces the computational complexity of the problem from O(N2) to O(N log N).

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This is a galaxy collision simulator made by using Barnes-Hut Algorithm and C++, DSA and OOPs concepts

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