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🐝πŸͺ ↝ Metadata frontend testing, lk/sb automation pipelines #39

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Gizmotronn
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Eventually I have to admit defeat on the initial method for automating creation of planet entities in supabase from lightkurve

…tatselements-for-container

Wb3 14  generate asset id statselements for container
…28, generating planet images and prepping to upload them to IPFS/supa for #18 for planet pages in #16
…lask-code-to-allow-desci-md

πŸͺ»πŸ« ↝ Metadata extraction with Flask and generating planetary autofill data
πŸ§›πŸ»β€β™‚οΈπŸͺ° ↝ Method to create simple masks over the top of the main generator
…-posts-be-generated

πŸπŸ§›πŸ»β€β™‚οΈ ↝ Anomalies are now being generated in Unity with a python mask

There is ONE graph on each planet. Assets have not yet been duplicated, this will be done client-side.
@Gizmotronn Gizmotronn added bug Something isn't working enhancement New feature or request wontfix This will not be worked on data source data source for content generation in [HDASH-4] generator Generating Metadata for NFTs or in-game assets labels Jun 10, 2023
@Gizmotronn Gizmotronn self-assigned this Jun 10, 2023
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Builds correctly, just that the python sdk for supabase is very...hard to work with

@Gizmotronn Gizmotronn merged commit f2cfa6a into wb3-14--generate-asset-id-statselements-for-container Jun 10, 2023
@Gizmotronn Gizmotronn deleted the sta-35-create-boilerplate-flask-code-to-allow-desci-md branch June 10, 2023 14:43
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#37 #38

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bug Something isn't working data source data source for content generation in [HDASH-4] enhancement New feature or request generator Generating Metadata for NFTs or in-game assets wontfix This will not be worked on
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