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Same stuff as the original server template, but more!

File Directory

Stuff you'll likely be editing:

  • lib/definitions.js - Tank, bullet, and all entity data.
  • config.json - Map data and other options.
  • server.js - Everything else, like movement, AI, firing, stats, damage, spawning, etc.!

Stuff that you probably won't touch:

  • lib/fasttalk.js - Data compression. No need to change it.
  • lib/hshg.js - Deals with updating the game grid.
  • lib/random.js - Contains all the random functions. Also contains the randomized Bot and Boss names, if you want to change them.
  • lib/util.js - Miscellaneous functions.
  • package.json - Nothing to edit here, just stuff the client uses to run the game.

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