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skryptNES

A work in progress NES emulator written in C.

Progress

  • Can only load Mapper 0 games, like Super Mario Bros, Donkey Kong etc.
  • 65C02 emulation is almost fully accurate.
    • Almost all instructions are implemented and appear to work correctly.
    • All addressing modes are implemented, including the newer 65C02 indirect modes. Implementation may need to be fixed.
    • Cycle count may not be accurate. Also note that speed is set to 400Hz for debug purposes by default.
  • PPU and APU support is non existent, so it is definitely not usable anytime now. I am laying the ground work for it though

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A WIP NES emulator written in C

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