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Make sure imported map backgrounds have 256 colors #559

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merged 1 commit into from
Jun 15, 2023

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This makes sure that all map backgrounds which are used for map background import contain 256 colors. This is necessary because the BPL implementations will set the amount of palettes based on the palettes in the file. In order to function correctly, there need to be exactly 256 colors in a map background, otherwise the game and SkyTemple won't be able to properly load the background.

Fixes #558

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