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Raytracing in Haskell

My take on Raytracing based on Peter Shirley's Ray Tracing In One Weekend

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TODO

  • Add basic readme
  • Render basic image in PPM
  • Render image in Jpeg
  • Render testing image in Jpeg
  • Better description and readme
  • table of content
  • Description of prerequisites for project
  • Instructions to run the project
  • Demo screenshots
  • Implemented Raytracing (!!!)

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My take on writing 'Ray Tracing in One Weekend' with Haskell

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