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New Recipe + xNormal and RizomUV Changes #2
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jlee139
commented
Jan 13, 2020
- Added a new recipe "Web-Combine" that combines "Web-Thumb" and "Web-Multi" recipes.
- xNormal Edge Padding added
- RizomUV made sure "Prevent T-flips" and "Prevent Borderoverlap" are turned on.
- This recipe combines "web-thumb", "web-multi", and "webassets" into one. - It generates files for thumbnail, low, medium, and high resolutions. It also outputs both draco and non-draco compressed glb files as well as gltf and bin files. - The "remesh" step is optional as it is in "web-thumb" and "web-multi."
This reverts commit 0aec99d.
- This recipe combines "web-thumb", "web-multi", and "webassets" into one. - It generates files for thumbnail, low, medium, and high resolutions. It also outputs both draco and non-draco compressed glb files as well as gltf and bin files. - The "remesh" step is optional as it is in "web-thumb" and "web-multi."
- Changed "deliverables.remeshedFile" to "deliverables.remeshedMeshFile" in the output parameters of remesh.
This reverts commit 74ae668.
This reverts commit c853376.
This reverts commit 65e0d5e.
- Changed "deliverables.remeshedFile" to "deliverables.remeshedMeshFile" in the output parameters of remesh.
- So that it is consistent with the other recipes, in case other functions rely on this variable being named this way.
- Changed the name to be "scene.svx.json" since that is the file that EDAN looks for automatically.
- Changed the output to be "scene.svx.json" for maximum compatability with voyager.
- xNormal was changed to have 4x the edge padding than what was there originally. - RizomUV was set so that "Prevent Flip Triangle" and "Prevent Border Intersection" will always be on if this tool is selected to run during Cook process.
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