recovering shouldn't change masking state in a recovered action #12
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This is a bug report rather than a merge request. I've attached a failing test case to demonstrate the issue.
The problem is that when recovering, the masking state of the retrying action is set to
MaskedInterruptible
even though the original action has been run inUnmasked
. It would be nice if the action retried inUnmasked
state.EDIT: The failing test output: https://travis-ci.org/Soostone/retry/builds/32917884#L137-L141