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all your offsets get encrypted with Joeys XOR encryption.
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header text, switch names, switch description and watermark text get obfuscated. (its pretty much as strong as base64)
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gave the default menu a new look. if you dont like it change it :)
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removed the menu icon in the header.
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changed default menu icon
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added glow to the menu. you can remove this if you want (how to do it is posted in Tweak.xm at the part where you can set the header title)
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added "TAP ME.html" for more info
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added optional watermark. if you enable watermark it will be positioned in the bottom left corner
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when making a new project with this template it will automatically generate encryption codes/obfuscation string so you dont have to do anything
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added a folder named "HelperFiles"
- this folder contains 5 files. 2 for encrypting/decrypting offsets. 2 for obfuscating/deobfuscating some text.
- tap the encrypt/obf file to encrypt/obfuscate everything
- tap the decrypt/deObf file to decrypt/deobfuscate everything
- make sure that everything is obfuscated/encrypted before you compile.
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you can easily check if everything is obfuscated/encrypted at the top of your Tweak.xm ⬇
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added this to menu.mm. if you want to change switch height you can but i dont recommend it.
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changing the color for divider and glow is fine tho
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Customizable UI
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Customizable menu & button image icon
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4 types of switches:
- Offset Patcher Switch
- Empty Switch
- Textfield Switch
- Slider Switch
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Backend Offset Patcher Switch is based on KittyMemory
- Original bytes are not required
- Supports MSHookMemory
- Write unlimited bytes to a offset
-
Open Source Menu
You can download the template here: Latest Release.
Also follow the instructions below otherwise you will run into errors!
iOS:
- install theos to
/var/theos
if you havent already done that - copy the
.nic.tar
file to/var/theos/vendor/templates
paste it there. - open Newterm and login. now type this:
/var/theos/bin/nic.pl
you should see a list of templates. enter the number that corresponds to this template(Ted2's Encrypted MMT) - fill out the questions.
- done your project should be in
/var/mobile
or somewhere else if you cd into a different directory - In the makefile on line 22, you've to set the path to your SDK. This menu has been tested with the "iPhoneOS11.2.sdk" SDK from theos/sdks
- I use initializer_list in this project, iOS doesn't have this included by itself. You can download it here, save it as "initializer_list" and copy the file to: "$THEOS/sdks/iPhoneOS11.2.sdk/usr/include/c++/4.2.1/"
MacOS:
- Install xCode if you haven't already.
- In the Makefile of the project, change "MOBILE_THEOS=1" to "MOBILE_THEOS=0" on line 19 of the makefile.
Changing the menu images
Inside the tweak.xm, you'll setup the menu under the function "setupMenu". Here you'll see two options under the menu: menuIcon & menuButton, those require a base64 image string. In order to get a base64 string from the image, upload the image here: https://www.browserling.com/tools/image-to-base64
Images 50x50 are recommended, you can get a sample of my images by copying the standard(in tweak.xm) base64 string & use this website to show the picture: https://base64.guru/converter/decode/image
Setting a framework as executable You can set this in the function setupMenu() inside Tweak.xm
[menu setFrameworkName:"FrameworkName"];
Patching a offset without switch:
patchOffset(0x1002DB3C8, "0xC0035FD6");
patchOffset(0x10020D2D4, "0x00008052C0035FD6");
// You can write as many bytes as you want to an offset
patchOffset(0x10020D3A8, "0x00F0271E0008201EC0035FD6");
Offset Patcher Switch:
[switches addOffsetSwitch:@"One Hit Kill"
description:@"Enemy will die instantly"
offsets:{0x1001BB2C0, 0x1002CB3B0, 0x1002CB3B8}
bytes:{"0x00E0BF12C0035FD6", "0xC0035FD6", "0x00F0271E0008201EC0035FD6"}];
Empty Switch:
[switches addSwitch:@"Masskill"
description:@"Teleport all enemies to you without them knowing"];
Textfield Switch:
[switches addTextfieldSwitch:@"Custom Gold"
description:@"Here you can enter your own gold amount"
inputBorderColor:UIColorFromHex(0xBD0000)];
Slider Switch:
[switches addSliderSwitch:@"Custom Move Speed"
description:@"Set your custom move speed"
minimumValue:0
maximumValue:10
sliderColor:UIColorFromHex(0xBD0000)];
Checking if a switch is on:
bool isOn = [switches isSwitchOn:@"Switch Name Goes Here"];
if(isOn) {
//Do stuff
}
//Or check directly:
if([switches isSwitchOn:@"Switch Name Goes Here"]) {
// Do stuff
}
Getting textfield or slider value:
int userValue = [[switches getValueFromSwitch:@"Switch Name Goes Here"] intValue];
float userValue2 = [[switches getValueFromSwitch:@"Switch Name Goes Here"] floatValue];
The sample.xm in the project shows an example project.
- Me
- Ted2(Joey)
- For XOR encryption
- For the original menu template
- MJx0
- For KittyMemory
- For contributions
- bR34Kr
- For contributions
- dogo
- For SCLAlertView
If you need support you can join my telegram group: https://t.me/Spoowy63