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Map Boundaries
SquarerFive edited this page Feb 21, 2021
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Map grid bounds are defined as [[min_x, min_y, min_z], [max_x, max_y, max_z]]
. The Y value must be the same for both ends as the mod takes a top-down approach onto the level.
- CQ Wake Island:
[[-768, 2048, -768], [768, 2048, 768]]
- TDM Noshahr Canals:
[[-512, 2048, 128], [-128, 2048, 512]]