3DS Max 2.5 or higher compatible
Current test version: 3ds Max 2019
Note: Due to limitations in MaxScript for Max 2.5, some features will be unavailable, such as import/export.
Copy the "Scripts" folder from "3ds Max" to the installation directory(3DSMAX2.5 or 3ds Max xxxx
) of 3dsmax.
- demonstration - https://youtu.be/ZAYt_PygKyw
- Added function
Camera Transform
- Added function
Export BMV
- Added function
Export CAM
- Added function
Import CAM
Animation Reverse
- Fixed animation range error
Animation Splice
- Fixed animation range errorAnimation Splice
- Added more buttonsAnimation Splice
- Added Follow AngleAnimation Splice
- Added Follow NodeAnimation Splice
- Added custom angleAnimation Splice
- Added custom offsetAnimation Splice
- Added Save/Load Scheme (Not available in Max 2.5)Animation Splice
- Now allows adjusting properties for each animation separately (transition, offset ...etc)Animation Splice
- Now supports splicing animations with groupsAnimation Splice
- Now allows adding duplicate animation files
Export BOD
- Fixed error occurring when groups are missing
- Optimize code namespaces
- Fixed edge export
- Fixed character skin again
- Fixed skin vertex search
- Fixed max8 error
- Improve the compatibility of Export BOD
- Fixed character skin
- Optimize export efficiency
- Added function
Export BOD
- Added function
Animation Reverse
- Added function
Animation Cut
- Added function
Animation Splice
- demonstration
https://youtu.be/utP812FJymQ
- Added function
Transform character Scale
- Import BOD
- Import BMV
Harrison's export script.
TPBladeToolsChar_M25 by TPTPT (TP's tools inspired me to do this project)
The max file provided by Harrison makes this possible.
All the people who provided feedback, tested, and supported this project.