FxCop v17 (Visual Studio 2022) rule extensions and related code. A project named for that well known police constable of yesteryear. Intended for use with F#, since we don't have Roslyn analyzers there.
An executable, DixonCmd.exe
that injects a netstandard2.0
compatible platform definition into the FxCopCmd
process and launches an analysis session.
JustifySuppressionRule
(Dixon.Design#DX0001
), the "Hello, World!" of FxCop rules. A port of the well travelled example rule to ensure thatSuppressMessage
attributes include a justification. See e.g. http://www.binarycoder.net/fxcop/html/ex_specifysuppressmessagejustification.htmlReraiseCorrectlyRule
(Dixon.Design#DX0002
) : onlythrow
an exception you've just created
The package contains a subfolder tools
which contains everything, including a further subfolder Rules
containing just the rules assembly.
- Copy FxCop from under Visual Studio to some (
.gitignore
d as required) location within your project. - Copy the Dixon NuGet package
tools
folder into the same directory as above (or just theRules
subfolder into theRules
subfolder ifnetstandard2.0
support isn't relevant; or omit theRules
subfolder if those are not wanted) - Copy the
FxCopCmd.exe.config
toDixonCmd.exe.config
ifnetstandard2.0
support is desired. - You may need to copy the
FSharp.Core.dll
assembly fromtools
anyway if you're not an a machine with F# development -- do this if there's an obvious failure to load because it's not there.
Now for framework assemblies use FxCopCmd.exe
as before from the new location, where it will pick up the Dixon rules. For netstandard2.0
assemblies, use DixonCmd.exe /platform=<path to DotNet sdk ref subfolder containing netstandard2.0.dll>
e.g. DixonCmd.exe "/plat:C:\Program Files\dotnet\sdk\6.0.101\ref"
I've used a dummy .csproj
to install tooling packages that aren't dotnet tool
items (things like unit test console runners for .net Framework, or PowerShell modules such as Pester) to a non-cache location using dotnet restore --packages
Your build script can parse the .csproj
as XML to find the version under the altcode.dixon
folder
It's at %ProgramFiles\Microsoft Visual Studio\2022\<edition>\Team Tools\Static Analysis Tools\FxCop
or
%ProgramFiles(x86)\Microsoft Visual Studio\2019\<edition>\Team Tools\Static Analysis Tools\FxCop
; to automate the process in your build scripts, it's simplest to use the BlackFox.VsWhere
package --
BlackFox.VsWhere.VsInstances.getAll()
to get installed versions- select one of those with
InstallationVersion
property major version 16 or 17 as appropriate to your process - FxCop is in folder
Team Tools/Static Analysis Tools/
beneath theInstallationPath
property
As well as needing the path of the netstandard2.0.dll
in the build environment, the process will need to be fed with the non-platform dependencies through the /d:
command line argument e.g.
"/d:<nuget cache>/packages\<package name>/<package version>/lib/netstandard2.0"
Some dependency lacks will be obvious from the error messages, but some are subtle and need to be deduced from the exception details in the FxCop report file. In particular it may be necessary to add .net Framework 4.7.2 (or at least its reference asseblies to handle resolution failures with obvious platform functionality)
Here's the recipe I use, including appropriate sections of Fake.build
scripting.
Assumes VS2022 build environment
- dotnet tool restore
- dotnet run --project .\Build\Setup.fsproj
- dotnet run --project .\Build\Build.fsproj
The F# focus will include making rule variants that are more F# aware, to separate out the compiler generated clutter from the code the developer can affect -- avoiding smothering the code in [<SuppressMessage>]
, or throwing rules out for poor signal to noise. But there will inevitably be some more originals.
Build | GitHub |