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Badguys Icy

Carsten Wirtz edited this page Jul 11, 2021 · 3 revisions

Badguys of Icy Island

This page shall describe all enemies, old and new, that appear in Icy Island in as much detail as possible.

Note: For some badguys, we still need to settle down on proper names (e.g. Mrs. Snowball or Smartball).

Mr. Snowball

Mr. Snowball is a straight forward walking enemy, when reaching an edge he will fall down and continue walking on the platform below. Jumping on him will squish him and thus kill him.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Mrs. Snowball (smartball)

Mrs. Snowball behaves like Mr. Snowball, but instead of walking off a platform she will turn around when reaching the edge.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Captain Snowball

Concept Art

A snowball who claims to be captain of a ship despite not having set foot on one himself.

Captain Snowball behaves just like Mr. Snowball but once faced with a slope or the edge of a platform, he will attempt to jump over it. Sometimes he succeseds, sometimes he doesn't.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Bouncing Snowball

A leg-less snowball with eyes that moves forward in a constant bounce motion like a ball. It's jump height is big enough that Tux can pass under him safely, while making it difficult to jump on him or (potentially) outright impossible when he is at the highest point.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Comments

Grumbel: "Jump height and width in the current implementation could be tweaked a bit to make it easier to stand below it. Placement in the levels is the biggest problem, should only be used in open spaces, not closed ones where it hits the ceiling and bouncing becomes unpredictable. It could also move faster and jump higher, at the moment it is far to easy to just jump on it."

Flying Snowball

A snowball with a propeller underneath and a pilot hat and goggles. Flying Snowball, as it name suggests, flies up and down constantly.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Jumpy (snowjumpy)

Jumpy is an armored snowball, wearing a spiky helmet, who jumps up and down and stays stationary on the same position. His viewing direction follows Tux.

The simplest way of avoiding him is usually to run below him or jump over him at the right time.

Property Status
Squishable no
Buttjumpable no
Burnable yes
Freezable yes

Comments:

Grumbel: "We have way too many variations of snowballs, making things look a little boring. I tend to prefer the Milestone 1 Jumpy for it's visual distinctiveness."

Spiky (armoredsnowball)

Spiky behaves just like Mr. Snowball, but he carries a spiky helmet which makes him invulnerable against jump attacks as well as hurting Tux.

Sometimes, they can be found asleep waiting for their enemy to approach. Once Tux is in sight Spiky wakes up and behave the same as always.

Property Status
Squishable no
Buttjumpable no
Burnable yes
Freezable yes

Mr. Iceblock

Concept Art ![](images/Mriceblock-left-2.png)

Like Mr. Snowball, Mr. Iceblock is a simple straight forward enemy. He will not stay on platforms. When jumped upon he will get knocked out and become a portable item that one can use to throw or be kicked at other enemies.

Continually squishing Mr. Iceblock will eventually kill him. Since version 0.3, he only walks off a cliff if there is something safe on which he can land.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Behavior in Milestone 1 (Pre-v0.3)

If Mr. IceBlock is eliminated, Tux is awarded 100 points. If destroyed via repeated squishes, Tux can get up to 550 points.

When carrying Mr. IceBlock, Tux is granted a “get out of jail free” card: if he hits another, non-invincible badguy, both Mr. IceBlock and the other badguy are killed, leaving Tux unharmed. A minor glitch occurs: Mr. IceBlock is scored as 0 points.

Mrs. Iceblock (smartblock)

Similar to Mrs. Snowball, Mrs. Iceblock behaves as Mr. Iceblock but will turn around when reaching the edge of a platform instead of walking off.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Snowman

A snowman is build out of a base body combined with a Mr. Snowball as its head, if the body is destroyed, the Mr. Snowball on top will fall out and continue moving around.

When attacked with a buttjump both the body and the head are defeated.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Kamikaze Snowball (snowshot)

Concept Art ![](images/Kamikaze-left.png)

The Kamikaze Snowball shoots out of a cannon and flies in a straight line until crashing. He is very angry, or very “wise”, and so can levitate through the force of his will.

He is so concentrated on this, however, that he cannot turn or adjust his velocity.

Property Status
Squishable yes
Buttjumpable yes
Burnable yes
Freezable no

Crystallo

Another very basic enemy, but unlike the Mr. Snowball or Mr. Iceblock he doesn't walk around in a straight pattern, but walks back and forth around a fixed position.

They can be seen on the ground as well as the ceiling. If they notice Tux below them they will drop and shatter into four sharp crystal shards upon impact. Some may also rest inside larger crystals. Wake them up and they will pop out of their sleepyhole and behave just like any other Crystallo.

Property Status
Squishable yes
Buttjumpable yes
Burnable no
Freezable no

Ice Crusher

Concept Art

Ice Crushers are enemies that are hanging on the ceiling or walls. When Tux gets within one tile they will attempt to crush Tux into the nearest wall or floor. After they hit a wall, they slowly drift back up. On this “return trip”, Tux may safely climb on top of them and hitch a ride. When in their resting position, their eyes shall follow Tux.

There are two kinds of Ice Crushers, differentiated by their size: Krush (2x2 tiles) and Krosh (4x4 tiles).

Property Status
Squishable no
Buttjumpable no
Burnable no
Freezable no

Stalactite

The stalactite stays stuck to the ceiling until Tux walks near it, then begins shaking. After a bit of shaking, it falls down in an attempt to hurt Tux, while also harming badguys that get in the way.

Note: They can also be triggered when hit with a fireball and cause freezable enemies to be frozen upon impact!

Property Status
Squishable no
Buttjumpable no
Burnable no
Freezable no

Yeti

See Bosses.

List of Icy Island's badguys as of SuperTux 0.6.2

  • Mr. Snowball
  • Mrs. Snowball
  • Captain Snowball
  • Bouncing Snowball
  • Flying Snowball
  • Jumpy
  • Spiky
  • Mr. Iceblock
  • Mrs. Iceblock
  • Snowman
  • Kamikaze Snowball
  • Crystallo
  • Ice Crusher
  • Stalactite
  • Yeti (boss)

List of Icy Island's badguys in SuperTux 0.1.3

  • Mr. Snowball
  • Bouncing Snowball
  • Flying Snowball
  • Jumpy
  • Spiky
  • Mr. Iceblock
  • Stalactite

See also

Category:Badguy

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