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Generates a random terrain using height algorithms. Coded in C++ using OpenGL.

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Terrain Generator

Overview

Generates random terrain using various height algorithms (circle algorithm, fault algorithm, and particle deposition). Also features OpenGL lighting, viewing of the terrain in different modes (wireframe and solid view), and camera movement.

How to Run

Prior to running the program, OpenGL must be installed. Simply run make from the command line within the same folder that contains the project files.

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Generates a random terrain using height algorithms. Coded in C++ using OpenGL.

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