Scp056 is a Scp which fights on the side of the other Scp's and tries to kill all Humans (except for Chaos). His special ability is that he imitate a Human perfect which mean he can talk to Humans and even change his role so that no one would think that he is an Scp.
RoleID: 56
RoleName : Scp056
Scp056 uses the key press system of Synapse which means Scp056 can quickly change his Role by pressing a key.
Key | Function |
---|---|
KeyPad0 | Displays the amount of targets left |
KeyPad1 | Change the Role to ClassD |
KeyPad2 | Change the Role to Scientist |
KeyPad3 | Change the Role to Guard |
KeyPad4 | Change the Role to NtfSergeant |
KeyPad5 | Change the Role to ChaosRepressor |
KeyPad6 | Change the Role to Scp049 |
KeyPad7 | Change the Role to Scp173 |
KeyPad8 | Change the Role to Scp096 |
KeyPad9 | Change the Role to Scp939 |
If the Player doesn't have installed the key press system then he can change his Role with a command
Command | Function |
---|---|
.056 | Gives a list of all 056 Command |
.056 targets | Gives a number of how many targets are left |
.056 class RoleName | Change the Role to the specified class |
ConfigName | Type | Description |
---|---|---|
scp056Configuration | Scp056RoleConfiguration | The basic role information for SCP-056 |
allowedRoles | List | A list of all allowed roles that 056 can swap to |
ff | Boolean | If Scp056 can Hurt other Scp's |
enableDefaultSpawnBehaviour | Boolean | When true the plugin will spawn 056 when the requirements are meet |
spawnChance | float | The chance of 056 spawning into the round |
requiredPlayers | Integer | The required amount of players needed before 056 can spawn |
replaceScp | Boolean | When true one Scp less will spawn when 056 spawns |
Default Configuration for Scp056
[Scp 056]
scp056Configuration:
# The Role that the Player spawns as
role: Tutorial
# The Role that is Visible for other Humans at the start of the Round
visibleRole: FacilityGuard
ownRole: None
# The Role SCP-056 becomes when he Escapes
escapeRole: 0
health: 200
maxHealth: 200
artificialHealth: 0
maxArtificialHealth: 75
possibleSpawns:
- roomName: HeavyArmory
position:
x: -1.79999995
y: 1.35000002
z: 0
rotation:
x: 0
y: -90
z: 0
possibleInventories:
- items:
- chance: 100
provideFully: true
iD: 14
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 34
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 7
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 23
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 26
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 36
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
- chance: 100
provideFully: true
iD: 12
durability: 0
weaponAttachments: 0
xSize: 1
ySize: 1
zSize: 1
ammo:
ammo5: 0
ammo7: 0
ammo9: 60
ammo12: 0
ammo44: 0
scale:
x: 1
y: 1
z: 1
allowedRoles:
- ClassD
- Scientist
- FacilityGuard
- ChaosConscript
- ChaosMarauder
- ChaosRepressor
- ChaosRifleman
- NtfCaptain
- NtfPrivate
- NtfSergeant
- NtfSpecialist
- Scp049
- Scp096
- Scp106
- Scp173
- Scp0492
- Scp939
# If Enabled Scp056 can Hurt Scps(Guns,Generator,FemurBreaker,etc.)
ff: false
# If Disabled the entire Spawn logic will be skipped and all configs below become useless. Use this when you use another Plugin to spawn Roles
enableDefaultSpawnBehaviour: true
# The Chanche of which Scp056 spawns
spawnChance: 50
# The Amount of Players Required in order to have the Chanche that 056 can spawn
requiredPlayers: 3
# If Enabled a Scp will become Scp056.If Disabled a Human will become Scp056
replaceScp: false