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2N (Alpha)

Customized 2048 clone

Instructions

[Not working in Alpha]

To play, use the arrow keys to move the tiles around the board. When a key is pressed, all the tiles that have room to move shift in that direction. Tiles of equal value combine when run into each other. When a tile of a certain value is produced (defaults to 2048) the game is won.

Work completed

  • Game screen that reads model into grid, demonstrates placing a piece
  • Start screen
  • High score screen
  • Scores
  • Tests
  • Base Model

Known Issues

Game isn't currently playable, and model is partially implemented.

Demo

https://files.slack.com/files-pri/T8JB2BS79-FE3C16PP0/download/2018-11-12_20-16-44.flv

Expenses

Matthew Miller

Date Task Time Spent
Design 6:20
11/1 Project Meeting 0:47
11/1 Proposal 0:29
11/2 Game Specification 2:33
11/3 Game Specification 0:47
11/4 Game Sketches 1:00
11/4 Game Specification 0:45
Alpha 3:53
11/9 GamePage 0:49
11/10 Game Screen 0:47
11/11 Game Screen 1:52
11/12 Game Screen 0:25

Total: 6:13 Time Remaining: 49:47

https://github.com/125HornetWay/2N/wiki/Matthew's-Journal

Dorcas Lanyero

Date Task Time Spent
11/9 HighScores 1:40
11/10 StartScreen 3:11
11/10 HighScoreScreen 1:20
11/11 Tests 0:30
11/12 Misc. 1:40

Total: 6:21 Time Remaining: 51:39

https://github.com/125HornetWay/2N/wiki/Dorcas'-Journal

2N (Beta)

Customized 2048 clone

Instructions

[Not working in Beta]

Model logic is not fully functinal. The program breaks after one move.

Note:

The demo is not audible. All that is being demonstarated is navigation from the start screen to the different screens available in the game. These are the about screen, the help screen, the difficulty screen and the game screen. The About screen contains basic information about the game, the developers and the specifications. The Help screen consists of some guide lines on how to navigate around and how to play the game. The difficulty screen contains afew buttons from which the user can select the level of diffuculty they would love to use for their game. The timer is at the top of the game screen.

Work completed

  • ABout Screen
  • Help screen
  • Difficulty screen
  • Scores
  • Game timing
  • Game Model

Known Issues

Game is playable but breaks after one move.

Demo

https://youtu.be/I7BdzzuZQoQ

Expenses

Matthew Miller

Date Task Time Spent
Beta 23:36

Total: 29.49 Time Remaining: 26.11:47

https://github.com/125HornetWay/2N/wiki/Matthew's-Journal

Dorcas Lanyero

Date Task Time Spent
Beta 12:28

Total: 18.49 Time Remaining: 39:11

https://github.com/125HornetWay/2N/wiki/Dorcas'-Journal

2N (Release candidate)

Customized 2048 clone

Instructions

Note:

The game's background audio is alittle louder than my voice in the video but still audible. Most of the implementation in this phase works somewhat, but not as expected.

Work completed

  • Sound effects
  • Animation
  • Difficulties
  • Cheat Mode
  • Game Save/Load

Known Issues

*There is no back button on the highscores screen *Animations work just once *The Game save/Load Logic is not functioning as expected yet.

Demo

https://youtu.be/fPbfPROkZzc

Expenses

Matthew Miller

Date Task Time Spent
Beta ?

Total: ?? Time Remaining: ??

https://github.com/125HornetWay/2N/wiki/Matthew's-Journal

Dorcas Lanyero

Date Task Time Spent
Beta 19.45

Total: 37.94 Time Remaining: 19:66

https://github.com/125HornetWay/2N/wiki/Dorcas'-Journal