A shader that makes markers prettier!
- Download resource.
- Place the resource in your server resources folder.
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createMarker(int x, int y, int z, string theType, int size = 1, int r, int g, int b, int a, int r2, int g2, int b2, int a2, table properties = defaultProperties): object
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setMarkerIcon(object theMarker, string icon, int offsetZ, int size, int r, int g, int b, int a, int r2, int g2, int b2, int a2): object
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setMarkerTarget(object theMarker, int x, int y, int z)
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getMarkerTarget(object theMarker): int x, int y, int z
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setMarkerColor(object theMarker, int r, int g, int b, int a, int r2, int g2, int b2, int a2)
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getMarkerType(object theMarker): string
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getMarkerIcon(object theMarker): string
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setMarkerSize(object theMarker, int size)
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getMarkerSize(object theMarker): int