Facilitating high-level interactions between wasm modules and JavaScript.
Import JavaScript things into Rust and export Rust things to JavaScript.
extern crate wasm_bindgen;
use wasm_bindgen::prelude::*;
// Import the `window.alert` function from the Web.
#[wasm_bindgen]
extern "C" {
fn alert(s: &str);
}
// Export a `greet` function from Rust to JavaScript, that alerts a
// hello message.
#[wasm_bindgen]
pub fn greet(name: &str) {
alert(&format!("Hello, {}!", name));
}
Use exported Rust things from JavaScript with ECMAScript modules!
import { greet } from "./hello_world";
greet("World!");
-
Lightweight. Only pay for what you use.
wasm-bindgen
only generates bindings and glue for the JavaScript imports you actually use and Rust functionality that you export. For example, importing and using thedocument.querySelector
method doesn't causeNode.prototype.appendChild
orwindow.alert
to be included in the bindings as well. -
ECMAScript modules. Just import WebAssembly modules the same way you would import JavaScript modules. Future compatible with WebAssembly modules and ECMAScript modules integration.
-
Designed with the "host bindings" proposal in mind. Eventually, there won't be any JavaScript shims between Rust-generated wasm functions and native DOM methods. Because the wasm functions are statically type checked, some of those native methods' dynamic type checks should become unnecessary, promising to unlock even-faster-than-JavaScript DOM access.
📚 Read the wasm-bindgen
guide here! 📚
This project is licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
See the "Contributing" section of the guide for information on
hacking on wasm-bindgen
!
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.