Currently employeed at Rockstar Games San Diego. This github holds past projects i've worked on for fun or at school.
Popular repositories Loading
-
-
-
UbisoftGameLabWebsite
UbisoftGameLabWebsite PublicUbisoft Gamelab competition code contribution.
C#
-
-
cyclone-physics
cyclone-physics PublicForked from idmillington/cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
C++
-
StandardTriplanar
StandardTriplanar PublicForked from keijiro/StandardTriplanar
Unity's standard shader with triplanar mapping
ShaderLab
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.