Official CCK available here: https://cck.cvr.gg/
This modification is unofficial and not supported by Alpha Blend Interactive. Using this modification might cause issues with performance, security or stability of the games.
(Following ABI TOS)
This repo is purely for convenience features for the existing functionality
If you have ideas on what could be added then you can ask that via the issues and I might make it and/or bring it up with the ChilloutVR Developers.
However they are working on a proper feedback board right now, so that really shouldn't be necessary. The feedback board is now live at feedback.abinteractive.net
this repo has quite a few branches, so let me explain;
- Upstream contains the newest CCK without any modifications, it also contains any readme update first.
- main contains all tweaks I am done with, and gets rebased on the newer CCk versions each update
- other branches get merged into main when a feature is done.
- overhaul slider inputs to be able to
- use one animationClip with Interpolate Time rather than using a blendtree
- support more than two animations per blendtree and support custom positions in the blendtree (like in the animator window)
- allow multiple animation clips per option
- add off animation clip slot to gameObject toggles
- toggle for parameter sanitization (on by default)
- toggle for parameter sanitization (on by default)
- no warnings (deprecated things fixed, otherwise warnings disabled)
- foldouts on advanced avatar lists
- use Animation Clip option on some places in those lists
- destination state toggle for GameObject Dropdowns