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Chirr game freeze #479

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TheScrimble opened this issue Jul 6, 2024 · 5 comments
Closed

Chirr game freeze #479

TheScrimble opened this issue Jul 6, 2024 · 5 comments
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Fixed In Next Update For an issue that isn't closed yet (because it's not fixed in the live version) but will be

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@TheScrimble
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I have yet to do testing, but it seems that when Chirr's utility drags an enemy (possibly itself, too) into terrain, the game immediately freezes. This has happened to me on two separate occasions, once in abyssal depths where accidentally grabbing an enemy caused the lift animation to get me stuck in between a couple ceiling crystals, and once on scorched acres when releasing an allied wisp into the ground (chirr was near the ground and the wisp clipped through upon release)

@Hevia
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Hevia commented Jul 6, 2024

We're aware of this bug and have it fixed in our local builds. Sadly 0.7 build involved a pretty major rewrite to MSU 2.0 which means backporting fixes is a pain. Can check with the team but likely wont be fixed till we drop 0.7 which if things go well should be this summer. Apologies for the bug!

@Hevia Hevia added the Fixed In Next Update For an issue that isn't closed yet (because it's not fixed in the live version) but will be label Jul 6, 2024
@TheScrimble
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TheScrimble commented Jul 6, 2024 via email

@Zenithrium
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there's a related bug where if you pick something up and then immediately throw them it breaks their movement. on players it crashes their game. should be fixed in .7 as well

@TheScrimble
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TheScrimble commented Jul 28, 2024 via email

@Hevia Hevia closed this as completed Sep 20, 2024
@Hevia
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Hevia commented Sep 20, 2024

0.6.8 uses the 0.7 codebase so its fixed

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