Fixes early crash in RenderCommand.cpp (#574) #575
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Describe the issue (if no issue has been made)
RendererAPI creation in
RenderCommand.cpp
will crash if we try to log something inRendererAPI::Create()
function (See #574).PR impact
List of related issues/PRs this will solve:
Proposed fix
Instead of initializing RendererAPI with Create() function, we first initialize it with
nullptr
, then we actually create it inRenderCommand::Init()
when Hazel's Log system is available.Additional context
static
s should not be initialized by calling the program's other system, since that system may not be available at that point.In this situation, a call to
RendererAPI::Create()
was made during the (static
) initialization phase, which may cause trouble if that function continues to call to other not yet available system.