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Some examples on how to use Valve's GameNetworkingSockets library for networking in C++

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TheCherno/Walnut-Chat

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Walnut Chat

Walnut Chat is a simple client/server text chat app built with Walnut and the Walnut-Networking module. The server currently runs on both Windows (GUI/headless) and Linux (headless only), and the client is Windows only at this stage (Linux support coming soon).

This was built as a demonstration of networking in C++ for a video on my YouTube channel. There is no security so be careful! Definitely don't run this as root on your server/computer and there certainly isn't any message encryption. Watch the video here.

WalnutExample

Walnut Chat Client

Building

Windows

Running scripts/Setup.bat will generate both Walnut-Chat.sln and Walnut-Chat-Headless.sln solution files for Visual Studio 2022. The headless variant will only include the server, running in the headless config (no GUI console app), and the Walnut-Chat solution can be used to build GUI versions of the client and/or server.

Linux (tested on Ubuntu 22)

Run scripts/Setup.sh to generate make files for the headless server project. You can then call make in the root directory of the repository to build.

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Some examples on how to use Valve's GameNetworkingSockets library for networking in C++

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