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DragonRising

A roguelike where you are the dragon

Written in C# 6 making use of all the fun new features.

Also a lot of use of async/await, particularly for getting player input and managing game state/screens.

It's currently little more than the what the complete tutorial on roguebasin is, as I'm building my engine to support those steps, but obviously in a modern .NET style rather than the simple pyhton style it uses.

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A roguelike where you are the dragon

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