Skip to content

Releases: TheHellBox/KISS-multiplayer

KissMP 0.5.0

13 Jul 10:48
Compare
Choose a tag to compare

Changelog:

  • Added new server side Lua API setPosition on vehicles to set vehicle position without reset
  • Fixed the mod not working on BeamNG Linux builds
  • Fixed an issue with input code, which would cause stretching parts, missing sounds, and non-working deform groups (broken glass, etc)
  • Fixed an issue where cars would sometimes teleport around beginning in BeamNG 0.25
  • Fixed color syncing, PBR values now sync also
  • Fixed couplers
  • Fixed vehicle lua
  • Fixed lua filtering
  • Fixed chat not being visible for some users
  • Fixed an error that occurred in the favorites menu
  • Files in the servers "mods" folder are now only counted as a mod if they have a "zip" extension
  • null mods array no longer shows up by default in server config
  • KissMP no longer affects the minimum size of other imgui elements (ex. level editor)
  • Improved node culling so that detached parts of vehicles have less tendency to become projectiles
  • Improvements to bridge application made by WhiteHusky (@carlen White)

WARNING: Bridge has to be updated

KissMP 0.4.5

07 Jul 17:04
Compare
Choose a tag to compare

In-game hosting. If uPnP is enabled on your router, it doesn't require you to port forward.

UI refactoring(Doesn't change it visually)

Make sync a lot smoother

Fix mod downloading for 0.23

Fix vehicle spawns for 0.23

Fix voice chat related bridge crashes

Fix UI flickering

Attempt to make view distance feature more stable

Fix vehicle meta updates not syncing up properly(color/plate sync)

Add lua filtering

KissMP v0.4.4.1

01 Jul 18:47
Compare
Choose a tag to compare

Changelog:

Patched for BeamNG v0.23 and v0.23.1

KissMP 0.4.4

16 Apr 18:15
Compare
Choose a tag to compare

Changelog:

Vehicle view distance!

Now far away vehicles don't get spawned at your side, and they don't run any physics.
This means that you can play on much more people on the same server. This is especially important for low-end PCs.
Not to mention that it makes vehicle parts changes a lot less annoying!

Fixes for 0.22.2 walking mode changes

Dramatically improved stability of vehicle spawns

Fix for bridge crashes when no default input device is present

Removed ability to move KissMP UI windows out of BeamNG main window

KissMP settings are now stored in /settings/ folder

KissMP 0.4.3

08 Apr 13:10
cc804df
Compare
Choose a tag to compare

This versions attempts to fix bridge crash when there're no default output device present

KissMP 0.4.2

06 Apr 17:56
Compare
Choose a tag to compare

This update brings username highlighting to the chat, as well as a few fixes related to driver's heads.

Changelog:

Add username highlighting to the chat

Fix driver's head appearing in first person at high vehicle speeds

Fix driver's head appearing in first person when someone resets vehicle

Fix bridge crash when no default audio input device is present

Fix mod syncing re-triggering level load

Improve lag prediction for player avatars

WARNING: Bridge has to be updated
WARNING: Servers are strongly recommended to update, otherwise chat functionality will get broken

KissMP 0.4.1

04 Apr 08:44
Compare
Choose a tag to compare

This update fixes critical issue found in 0.4
Changelog:

Fix extremely CPU usage on windows(At least, in theory)
Attempt to fix server crashes

KissMP 0.4

03 Apr 17:22
Compare
Choose a tag to compare

Heey! We have an update. This one is not huge, it mostly fixes issues
we had with 0.3.
Buut... It also adds voice chat support! That's right, now you can speak in game using your own voice
To turn it on, go to BeamNG settings, Controls, General, and bind a key for the Voice Chat

⚠️ Keep in mind, bridge has to be reinstalled ⚠️

Changelog:

Voice chat support!

Fix most of the issues with driver's heads

Add ability to disable driver's heads in KissMP settings

KissMP 0.3.1

31 Mar 17:03
Compare
Choose a tag to compare

The first(And we hope the last!) hotfix for 0.3.1. It also introduces one new cool feature!
Change log

Huge improvements for player avatars sync

Now you can see drivers sitting in their vehicles

Fix for discord rich presence

Fix for disconnected messages

Fix for some of the crashes

Slightly improved stability on vehicles

KissMP 0.3

30 Mar 21:22
Compare
Choose a tag to compare

0.3 Update has finally arrived! Sorry for the delay, but we've finally released a new version
This update, while containing quite a lot of big changes, is only the beginning. We have lots of stuff planned for 0.4!
Anyway, back to the change log. Here's what we've got for you:

Fully rewritten networking code, which will reduce network usage, increase update speeds, and reduce latency

Fully functional walking mode support! And with our implementation, we can have as many players spawned in walking mode as we want. Even hundreds! Just imagine the possibilities

We've done quite a lot of optimizations, so mod's performance should increase quite a bit

Sync quality has been dramatically improved. No more random resets during vehicle crashes!

Increased download speeds for mod syncing

Tokio has been updated to 1.4