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bda.plone.shop

Webshop Solution for Plone.

Installation

Depend your instance to bda.plone.shop and install it as addon in plone control panel.

bda.plone.shop won't work on stock Plone 4.3.x installations because it requires some packages in more recent versions:

  • plone.app.workflow >= 2.1.8
  • plone.app.users >= 2.0.4

See the Troubleshooting section for more information.

Development and testing

Checkout bda.plone.shop from git://github.com/bluedynamics/bda.plone.shop.git and run contained buidlout like so:

~$ virtualenv .
~$ ./bin/pip install zc.buildout
~$ ./bin/buildout

Start instance and create Plone site with shop profile applied.

Running tests

If you have run the buildout, you can run all tests like so:

./bin/test -s bda.plone.shop

The -t switch allows you to run a specific test file or method. The --list-tests lists all available tests.

To run the robot tests do:

./bin/test --all -s bda.plone.shop -t robot

For development, it might be more convenient to start a test server and run robot tests individually, like so (-d to start Zope in DEBUG-MODE):

./bin/robot-server bda.plone.shop.tests.ShopDXFull_ROBOT_TESTING -d
./bin/robot src/bda/plone/shop/tests/robot/test_shop_orderprocess.robot

To automatically land in the debug shell on test-failure, use:

./bin/robot-debug src/bda/plone/shop/tests/robot/test_shop_orderprocess.robot

In the robot test you can place the debug statement to access a robot shell to try things out.

For more information on this topic visit: http://developer.plone.org/reference_manuals/external/plone.app.robotframework/happy.html

Enable Content to be buyable

Content which represent buyable items must implement bda.plone.orders.interfaces.IBuyable.

Information related to Buyable items is acquired from content instance via adapters implementing the following interfaces:

- ``bda.plone.cart.interfaces.ICartItemDataProvider``
- ``bda.plone.cart.interfaces.ICartItemStock``
- ``bda.plone.shipping.interfaces.IShippingItem``
- ``bda.plone.orders.interfaces.IItemNotificationText``
- ``bda.plone.orders.interfaces.IGlobalNotificationText``
- ``bda.plone.orders.interfaces.ITrading``
- ``bda.plone.orders.interfaces.IBuyablePeriod``

There exists Archetypes and Dexterity related implementations of these adapters among with related Schema Extenders respective Dexterity Behaviors.

Archetypes

The Archetypes related implementation consists of Schema Extenders for each required interfaces which all are bound to IBuyable and the corresponding adapter implementations which are registered for Products.Archetypes.BaseObject.BaseObject.

There exists a content action with which IBuyable interface can be set dynamically. To enable this Action content items must implement bda.plone.shop.interfaces.IPotentiallyBuyable.

Note This action works for Archetypes based content only:

<class zcml:condition="installed Products.Archetypes"
       class="Products.Archetypes.BaseObject.BaseObject">
  <implements interface="bda.plone.shop.interfaces.IPotentiallyBuyable" />
</class>

If Archetypes based content should be immediately buyable without explicit activation, set IBuyable interface directly on content class:

<class zcml:condition="installed Products.Archetypes"
       class="Products.Archetypes.BaseObject.BaseObject">
  <implements interface="bda.plone.orders.interfaces.IBuyable" />
</class>

Notification related schema extenders can be applied to any Archetypes object including buyable items, notification text values are aquired until plone root is reached:

<adapter
  name="bda.plone.shop.itemnotificationtext"
  for="your.package.IContentInterface"
  factory="bda.plone.shop.at.ItemNotificationTextExtender"
  provides="archetypes.schemaextender.interfaces.IOrderableSchemaExtender" />

<adapter
  name="bda.plone.shop.globalnotificationtext"
  for="your.package.IContentInterface"
  factory="bda.plone.shop.at.GlobalNotificationTextExtender"
  provides="archetypes.schemaextender.interfaces.IOrderableSchemaExtender" />

Dexterity

The Dexterity related implementation consists of Behaviors for each interface. These are (shortname in brackets):

  • bda.plone.shop.dx.IBuyableBehavior (bda.shop.buyable)
  • bda.plone.shop.dx.IStockBehavior (bda.shop.stock)
  • bda.plone.shop.dx.IShippingBehavior (bda.shop.shipping)
  • bda.plone.shop.dx.IItemNotificationTextBehavior (bda.shop.notificationtext.item)
  • bda.plone.shop.dx.IGlobalNotificationTextBehavior (bda.shop.notificationtext.global)
  • bda.plone.shop.dx.ITradingBehavior (bda.shop.trading)
  • bda.plone.shop.dx.IBuyablePeriodBehavior (bda.shop.buyableperiod)

The corresponding adapter implementations are registered for the referring behavior interfaces.

The IBuyable interface gets hooked on content via IBuyableBehavior.

In order to create buyable items with dexterity you need to either create a portal type via GenericSetup or use the Dexterity TTW Editor to assign the behaviors to existing content, or create new type(s) TTW from scratch.

Notification related behaviors can be applied to any Dexterity object including buyable items, notification text values are aquired until plone root is reached.

Cart item preview images

The cart can render preview images for the cart items in case when

  1. the context has a field named image
  2. collective.contentleadimage is installed (Archetypes only)

You can easily change the preview image rendering by adapting your own cart items. If you want to change the scale of the image, inherit from the existing adapter class and change preview_scale property (example uses the Archetypes version):

>>> from bda.plone.shop.at import ATCartItemPreviewImage
>>> class MyATCartItemPreviewImage(ATCartItemPreviewImage):
...     preview_scale = "my_scale"

To do more complex preview image rendering you can override the url property (example uses the Dexterity version):

>>> from bda.plone.shop.dx import DXCartItemPreviewImage
>>> class MyDXCartItemPreviewImage(DXCartItemPreviewImage):
...     @property
...     def url(self):
...         # do sophisticated stuff to get your preview image
...         return preview_url

Register your adapter via ZCML.

Archetypes:

<adapter
  for="some.package.IMyATContent"
  factory=".youradater.MyATCartItemPreviewImage" />

Dexterity:

<adapter
  for="some.package.IMyDXContent"
  factory=".youradater.MyDXCartItemPreviewImage" />

Permissions

In general, custom shop deployments are likely to configure the permission and role settings according to their use cases.

There exists bda.plone.shop.ViewBuyableInfo and bda.plone.shop.BuyItems permission to control what parts of buyable data and controls get exposed to the user.

Further the permissions bda.plone.shop.ChangePersonalInformation and bda.plone.shop.ChangePersonalPreferences are used to control access to Personal Preferences respective Personal Information pages. By default, users with role Customer can access Personal Information only, as it usually makes no sense to give a customer settings like a preferred editor.

bda.plone.shop.ViewBuyableInfo

This permission controls whether a user can view basic buyable information. These are item availability and item price. By default, this permission is set for roles:

  • Manager
  • Site Administrator
  • Reviewer
  • Editor
  • Customer
  • Authenticated

This permission is also granted to the Authenticated role, to cover the use case, where authenticated users should see price informations, but not buy items.

In order to expose buyable information to all visitors by default, add Anonymous role via generic setup's rolemap.xml of your integration package.

bda.plone.shop.BuyItems

This permission controls whether a user can actually add this item to shopping cart. By default, this permission is set for roles:

  • Manager
  • Site Administrator
  • Customer

In order to enable non-customers or anonymous users to buy items, modify rolemap.xml in your integration package as needed. Be aware that the shop is basically designed that anonymous users can buy items, but orders related features like viewing own orders are bound to Customer role.

Customizing the shop

We know that every web-shop has different needs. This is why bda.plone.shop has been designed with maximum flexibility in mind.

In general, bda.plone.shop is customized by either changing settings in the (always growing) control-panel, or by patching variables/classes.

Integrators might want to add a patchShop method to the initialize method of a Zope2 package:

def initialize(context):
    """Initializer called when used as a Zope 2 product.
    """
    patchShop()

...and make sure it's called at startup time using the zcml:

<configure
  xmlns="http://namespaces.zope.org/zope"
  xmlns:five="http://namespaces.zope.org/five">

  <five:registerPackage package="." initialize=".initialize" />

</configure>

In patchShop you typically import constants from bda.plone.shop related packages and redefine them.:

def patchShop():
    from bda.plone import cart
    cart.CURRENCY_LITERALS['EUR'] = u'€'

Please see bda.plone.checkout or bda.plone.order for information how to customize the checkout form or the notification emails respectively.

Troubleshooting

If you're missing widgets in the @@item_discount form (eg. the Autocomplete for users or groups), you might want to reinstall (or re-run the GS import steps) of the yafowil.plone (see its README for more information).

If the autocomplete widget (in @@item_discount) is not working you can try to disable ++resource++yafowil.widget.autocomplete/jquery-ui-1.8.18.autocomplete.min.js in portal_javascripts.

In case you're having trouble with the forms, check if you're having recent versions of yafowil >= 2.1 and yafowil related packages.

Create translations

$ cd src/bda/plone/shop/
$ ./i18n.sh

Contributors

  • Robert Niederreiter (Author)
  • Peter Holzer
  • Peter Mathis
  • Harald Frießnegger
  • Espen Moe-Nilssen
  • Johannes Raggam
  • Jure Cerjak
  • Benjamin Stefaner (benniboy)

About

Shop Solution for Plone

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