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Source code for the first ever online Harry Potter MMORPG. The Wizards' Chronicles was created by RagnarokHGM and developed for the BYOND Platform.
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TheZachh/HPTWC
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The Wizards' Chronicles - README http://wizardschronicles.com -------------------------------------------------------------------------------- The Wizards' Chronicles is a 2D RPG written with the BYOND engine (http://byond.com). License -------------------------------------------------------------------------------- The Wizards' Chronicles is Copyright © 2005 - 2020 RagnarokHGM (ZH), and is licensed under the GNU Affero General Public License, version 3. The full license is included in the distribution. For an easier understanding of what the license entails, see: http://www.tldrlegal.com/license/gnu-affero-general-public-license-v3-(agpl-3.0) Requirements -------------------------------------------------------------------------------- BYOND (http://www.byond.com/download/) The following libraries: http://www.byond.com/developer/Stephen001.EventScheduling http://www.byond.com/developer/Audeuro.INIReader2 http://www.byond.com/developer/Theodis.Pathfinder http://www.byond.com/developer/Deadron.Basecamp http://www.byond.com/developer/Rotem12.ColorMatrix Ensure you put the source in a folder named TWC, as your DME name must match the name of the folder it's in. Notes -------------------------------------------------------------------------------- LummoxJR.DmiFontsPlus, LummoxJR.SwapMaps, Theodis.Region and Dantom.DB are included in the distribution due to modifications required and are copyright their respective owners. Clans are currently not available as parts of the online component need to be made secure. Certain logging features inside TWC such as player logs, associated keys, event logs, etc. require a MySQL database. If you do not want these features, leave mysql_enabled set to false in the config.ini. The MySQL table schema is in schema.sql.
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Source code for the first ever online Harry Potter MMORPG. The Wizards' Chronicles was created by RagnarokHGM and developed for the BYOND Platform.
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