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<h1>2017-11-25: Weekly News<a class="headerlink" href="#weekly-news" title="Permalink to this headline">¶</a></h1>
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<p>Hello and welcome to another issue of <em>This Week in Blender Development</em>!
<a class="reference external" href="https://www.blender.org/">Blender</a> is the free and opensource 3D creation
suite for the next generation of artist. Follow the development on Twitter
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<p class="last">Remember, you can test any changes done in <cite>master</cite> or <cite>blender2.8</cite>
by going to the <a class="reference external" href="https://builder.blender.org/download/">developmental builds download page</a></p>
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<div class="section" id="changes-to-blender">
<h2>Changes to Blender<a class="headerlink" href="#changes-to-blender" title="Permalink to this headline">¶</a></h2>
<p class="rubric">master</p>
<ul class="simple">
<li>Speedup <cite>BM_mesh_normals_update</cite> (40% improvement)
<a class="reference external" href="http://developer.blender.org/rB43ddf0e9a7f0f9986ed24e05df0ce7eac5f944b6">rB43ddf0e9</a></li>
<li>UI: Encoding output quality UI clarification
<a class="reference external" href="http://developer.blender.org/rBf218e6d4da8dbfa4be809b46d6a6c923b7a6fc97">rBf218e6d4</a></li>
<li>Disable adding scene sequence strips into themselves
<a class="reference external" href="http://developer.blender.org/rB175e8fdc1e2e76bd1287f1aa93db4aa4cc44d3f9">rB175e8fdc</a></li>
<li>UV Cube Project: improve default behavior
<a class="reference external" href="http://developer.blender.org/rB65af15ad887b30e678db9acab75efc7897c9197e">rB65af15ad</a></li>
<li>Add option not to select with un-hide
<a class="reference external" href="http://developer.blender.org/rB0a69e3b307f05aeab8bd84f69560b4118c9bfaf2">rB0a69e3b3</a></li>
<li>Bake Action operator: Added missing Bendy Bones support
<a class="reference external" href="http://developer.blender.org/rBfc77676f3326894482848b3f4e544c7569d5b440">rBfc77676f</a></li>
<li>Pasting poses now updates motion paths
<a class="reference external" href="http://developer.blender.org/rBc01ffefb687260c11b3eae8411e5af051f0ce10a">rBc01ffefb</a></li>
<li>Vertex Paint: missed removing settings from UI
<a class="reference external" href="http://developer.blender.org/rB10a112093fe8dd3553a67c3d671ca66c259f308b">rB10a11209</a></li>
</ul>
<p class="rubric">blender2.8</p>
<ul class="simple">
<li>Eevee: Add SSS support in probes
<a class="reference external" href="http://developer.blender.org/rB5dfeecf47b575e54fddd3e915024b721efd29eb6">rB5dfeecf4</a></li>
<li>Eevee: SSS: Add separated Albedo option
<a class="reference external" href="http://developer.blender.org/rB7cbc7dd90499f98e3f44f86fdacae5365e53cd77">rB7cbc7dd9</a></li>
<li>Python API: expose base_flag settings (depsgraph)
<a class="reference external" href="http://developer.blender.org/rB4493d0d085b0ba37e069d1129004d54e98f31231">rB4493d0d0</a></li>
<li>Cycles: add object level holdout property, to replace Z mask layer.
<a class="reference external" href="http://developer.blender.org/rBf8fc77ec8481fbbe253ec73d701beab278fdeaf3">rBf8fc77ec</a></li>
<li>Python API: Allow structs to define tags for their properties
<a class="reference external" href="http://developer.blender.org/rB23d148ecaf923a490c3dd4a22d6dd96ea7cb9654">rB23d148ec</a></li>
<li>SceneRenderLayer Removal/Refactor
<a class="reference external" href="http://developer.blender.org/rB3a95bdfc65d883e7db006fdaadb8ed2cd6553239">rB3a95bdfc</a></li>
<li>Eevee: SSS: Add Translucency support
<a class="reference external" href="http://developer.blender.org/rB846cdf53187174ac87dd24af4b7b0d413db4ad03">rB846cdf53</a></li>
</ul>
<p class="rubric">greasepencil-object</p>
<ul class="simple">
<li>Add Hook Modifier
<a class="reference external" href="http://developer.blender.org/rB9215e2a09717db3acfb4da8f3595c76d7afc3b16">rB9215e2a0</a></li>
<li>Add grid option to grease pencil paper
<a class="reference external" href="http://developer.blender.org/rB5517049481c5b5525561e43c34c1ae08dbb620a9">rB55170494</a></li>
<li>Add new paper function for adding a solid color background
<a class="reference external" href="http://developer.blender.org/rBe2adbc9bca7fc95cf8f9f9c86284725880da8c8a">rBe2adbc9b</a></li>
<li>Add Build Modifier
<a class="reference external" href="http://developer.blender.org/rBf43aecba88aa8d712ce5fd647b6e2a0549f3a9ae">rBf43aecba</a></li>
<li>Add some buttons to the bottom bar
<a class="reference external" href="http://developer.blender.org/rB2a47ede614dd14834b832a9467b204e3223cf4d4">rB2a47ede6</a></li>
<li>UI: Rename MultiEdit to MultiFrame
<a class="reference external" href="http://developer.blender.org/rBa666a5d0164313e0743af129a645511f04bb1b17">rBa666a5d0</a></li>
</ul>
<p class="rubric">hair_guides</p>
<ul class="simple">
<li>Material pointer in hair systems
<a class="reference external" href="http://developer.blender.org/rB56c1388ee494d776733c3d79c4359c1523bfcacf">rB56c1388e</a></li>
<li>Simplified API for generating hair follicles with a fixed max count
<a class="reference external" href="http://developer.blender.org/rB5be3403a1d82b51078a122ea54234a1eaed2001d">rB5be3403a</a></li>
<li>Extend the fur generate modifier to also create guide curves
<a class="reference external" href="http://developer.blender.org/rB2d24189369815aff49c61c01faac3fe83d68d167">rB2d241893</a></li>
<li>Start adding hair draw settings
<a class="reference external" href="http://developer.blender.org/rBc6ddb6fdd9bd6cd86312850bbbbdfaf13ee21e5e">rBc6ddb6fd</a></li>
</ul>
</div>
<div class="section" id="new-patches">
<h2>New Patches<a class="headerlink" href="#new-patches" title="Permalink to this headline">¶</a></h2>
<ul class="simple">
<li>Cycles: Optical Vignetting and Depth of Field light distribution
<a class="reference external" href="http://developer.blender.org/D2922">D2922</a></li>
<li>VSE Scene Strip Render Engine Settings
<a class="reference external" href="http://developer.blender.org/D2924">D2924</a></li>
<li>Proposed fix for some math_color_blend functions
<a class="reference external" href="http://developer.blender.org/D2925">D2925</a></li>
<li>Select similar for bones by action group index
<a class="reference external" href="http://developer.blender.org/D2931">D2931</a></li>
<li>Improving Video Sequencer performance with C++ and OpenCL
<a class="reference external" href="http://developer.blender.org/T53374">T53374</a></li>
</ul>
</div>
<div class="section" id="other-projects">
<h2>Other Projects<a class="headerlink" href="#other-projects" title="Permalink to this headline">¶</a></h2>
<ul class="simple">
<li>Workspaces: Integrating Interaction Modes - Requirements
<a class="reference external" href="http://developer.blender.org/T53388">T53388</a></li>
<li>Workspaces: Integrating Interaction Modes - Proposals
<a class="reference external" href="http://developer.blender.org/TT53389">TT53389</a></li>
</ul>
</div>
<div class="section" id="documentation">
<h2>Documentation<a class="headerlink" href="#documentation" title="Permalink to this headline">¶</a></h2>
<ul class="simple">
<li><a class="reference external" href="https://lists.blender.org/pipermail/bf-committers/2017-November/048910.html">Blender 2.8 – priorities reconsideration proposal</a></li>
</ul>
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