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  1. Fiber-level-Detail-Render Fiber-level-Detail-Render Public

    An implementation of "Real-time Cloth Rendering with Fiber-level Detail" which describes some methods to render fabric fiberes in realtime (in OpenGL for this project)

    C++ 2

  2. FDDADeformer FDDADeformer Public

    An implementation of Fast and Deep Deformation Approximation (Bailey 2018) for Autodesk Maya.

    Mathematica 7

  3. BounceRender BounceRender Public

    [WIP] My path tracer rendering engine, with a fresh new 2022 look and a dedicated editor/vizualisor

    C++

  4. AGAVE AGAVE Public

    Procedural C3GA application which allows you to make inner, outer, and geometric products between layers of C3GA M-Vectors

    C++ 1 1

  5. TvContact TvContact Public

    A deformer that emulates a collision between two meshes

    C++ 2 1

  6. DungeonMaster DungeonMaster Public

    C++