Releases: Thurion/DistanceCalc
Releases · Thurion/DistanceCalc
Release 1.3
Works only with EDMC 5.0+
- Increase number of tracked systems to 10. You can change this by editing
load.py
(open with a text editor) and adjustthis.NUMBER_OF_SYSTEMS = 10
(line 43) to whatever you like. Please be aware that some limitations may apply due to how EDMC stores the configuration. - Added buttons in the settings window to re-arrange the order of tracked systems
- Distance update now also on the
CarrierJump
event
Release 1.24: Works with EDMC 3.5+ and 3.4.x
You can use this version of the plugin in both EDMC 3.4.x and in the upcoming 3.5 release.
Release 1.23
- Fixed possible EDMC crash
Release 1.21
Fixed a bug that prevented some values from EDSM to be applied.
Release 1.20
New feature:
- Calculate travelled distance. See readme for some explenation how it works.
Improvements:
- Distance to systems don't reset when settings a opened and closed
- The plugin doesn't show anything on the main window if none of its features is used
- EDSM API calls are asynchronous. It could happen, that the windows froze if a response took too long (in theory)
Release 1.10
New features:
- Input validation for coordinates which means that only numbers can be added
- It's possible to use a comma as decimal mark when entering coordinates
- Addition of clear buttons to remove an entry easily
- EDSM lookup providing the correct system name was entered
- The plugin now also reacts to location events. That means that the distance is also calculated after loading the game.
Release 1.00
First release