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Releases: Thurion/DistanceCalc

Release 1.3

21 May 05:16
b3a2b84
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Works only with EDMC 5.0+

  • Increase number of tracked systems to 10. You can change this by editing load.py (open with a text editor) and adjust this.NUMBER_OF_SYSTEMS = 10 (line 43) to whatever you like. Please be aware that some limitations may apply due to how EDMC stores the configuration.
  • Added buttons in the settings window to re-arrange the order of tracked systems
  • Distance update now also on the CarrierJumpevent

Release 1.24: Works with EDMC 3.5+ and 3.4.x

03 Mar 03:29
3c0bc87
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You can use this version of the plugin in both EDMC 3.4.x and in the upcoming 3.5 release.

Release 1.23

13 Apr 06:23
3f98bdf
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  • Fixed possible EDMC crash

Release 1.21

15 Aug 23:21
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Fixed a bug that prevented some values from EDSM to be applied.

Release 1.20

30 Jul 21:20
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New feature:

  • Calculate travelled distance. See readme for some explenation how it works.

Improvements:

  • Distance to systems don't reset when settings a opened and closed
  • The plugin doesn't show anything on the main window if none of its features is used
  • EDSM API calls are asynchronous. It could happen, that the windows froze if a response took too long (in theory)

Release 1.10

23 Jul 09:51
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New features:

  • Input validation for coordinates which means that only numbers can be added
  • It's possible to use a comma as decimal mark when entering coordinates
  • Addition of clear buttons to remove an entry easily
  • EDSM lookup providing the correct system name was entered
  • The plugin now also reacts to location events. That means that the distance is also calculated after loading the game.

Release 1.00

22 Jul 18:38
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First release