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Releases: Tovarichtch/Odin
Releases · Tovarichtch/Odin
Release list
v0.1.0
The first release of Odin.
Odin (ᚨ) is a low-level emulator of the SEGA Hikaru arcade board. It runs the programs of the real chips wherever they are known, and draws with OpenGL or Vulkan. It is a hard fork of Valkyrie, by Stefano Teso.
Games
All six Hikaru games, two of them in two versions:
- Air Trix (
airtrix,airtrixo) - Brave Firefighters (
braveff) - Planet Harriers (
pharrier) - NASCAR Arcade (
sgnascar,sgnascaro) - Star Wars Racer Arcade (
swracer) - Cyber Troopers Virtual-On Force (
von4)
They play with a keyboard, mice, gamepads, wheels with force feedback (NASCAR) or light guns (Brave Firefighters). Each game is a MAME ROM and needs the BIOS hikaru.zip and mie.zip too.
Downloads
| File | For |
|---|---|
| odin-v0.1.0-windows-x86_64.zip | Windows 10 or 11 |
| odin-x86_64.AppImage / odin-v0.1.0-linux-x86_64.tar.gz | Linux PC with glibc 2.38 or later (e.g. Ubuntu 24.04) |
| odin-aarch64.AppImage / odin-v0.1.0-linux-aarch64.tar.gz | Linux ARM64 with glibc 2.38 or later and OpenGL ES 3.1 |
| odin-macos.dmg | Mac with Apple silicon, macOS 13.3 or later |
| Odin-Artwork.zip | The title screens and bezels of the games |
The PC needs a processor with SSE4.2 (2009 or later) and an OpenGL 4.3 graphics card (Vulkan can be chosen instead, in the menu).
First start
- Put the ROMs and BIOS in a folder (e.g.: /roms/ and /bios/).
- Start Odin, click
FilethenSettings...or pressescapekey and go toPathstab. From there, select the right folders. - Set up your controls in
Inputtab and your favorite settings in the next tabs. - The first time you play a game, calibrate its controls in its test menu (key
0, orGuideheld withR3on a gamepad). - If you have downloaded the
Odin-Artwork.zipextract the content in your Odin folder, as long as it is in/Artwork.
INSTALL and OPTIONS tell the rest you need to know. Wiki pages will come later.
Help
- Questions: the Arcade Community Discord, https://arcade.community
- Bugs: https://github.com/Tovarichtch/Odin/issues (attach odin.log)
Thanks
- Stefano Teso, for Valkyrie, where Odin started.
- Daniel (@dmanlfc), for the macOS version with MoltenVK, the ARM64 JIT, OpenGL ES and speed-ups on ARM, the CMake build, the packages on GitHub, and the choice of graphics API and card in the menus.
- The developers of MAME and Flycast, and Neill Corlett for his documentation of the AICA.