GreBe is a Game Boy emulator in C++.
Implement opcodesCPU interrupts and timing + HALT and STOP- PPU
- Minimal app displaying frames
- Input handling
- Cycle accuratedness and test ROMs validation
- Extended ROM cartridge support
- libretro core API integration
- APU
- GBC support
- https://www.youtube.com/watch?v=HyzD8pNlpwI
- https://www.copetti.org/writings/consoles/game-boy/
- https://gbdev.io/pandocs/About.html
- https://gbdev.io/gb-opcodes/optables/
- https://github.com/gbdev/awesome-gbdev#emulator-development
- http://gameboy.mongenel.com/dmg/asmmemmap.html
- https://raw.githubusercontent.com/AntonioND/giibiiadvance/master/docs/TCAGBD.pdf
- https://gekkio.fi/files/gb-docs/gbctr.pdf
- http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf
- http://blog.rekawek.eu/2017/02/09/coffee-gb/
- https://blog.tigris.fr/