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Phaser.js
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Javascript
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HTML
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Webpack
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Babel
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Phaser3 webpack project template https://github.com/photonstorm/phaser3-project-template
- SeraphCircle Monster Pack 1 https://seraphcircle.itch.io/sc-monster-pack-1
- Tiny Tales Overworld Tiles https://megatiles.itch.io/tiny-tales-overworld-2d-tileset-asset-pack
- Tiny Tales Character Sprites - NPC Wild Beasts https://megatiles.itch.io/tiny-tales-wild-beasts-npc-sprite-pack
- Tiny Tales Character Sprites - NPC Nobility https://megatiles.itch.io/tiny-tales-human-npc-nobility-sprite-pack
- Overworld and Battle Music By: Jordan Atkins
- Font: Adventurer by Brian J Smith from pentacom.jp BitFontMaker2 https://www.pentacom.jp/pentacom/bitfontmaker2/gallery/?id=195
- Swish sound effects from Battle Sound Effects by artisticdude https://opengameart.org/content/battle-sound-effects
- Title theme by Alexandr Zhelanov https://soundcloud.com/alexandr-zhelanov
This is a simple turn based RPG game made with Phaser.js. The player spawns on the map, and can walk around the map, but not on the water, through rocks, into the pit, or outside the coliseum. They may walk along the rope bridge to cross the river. When the player runs into a slime enemy, the battle starts. The player's party is has two characters, the Monarch and the Noble. The player takes their character turns first, in order, and then the monsters attack. If the player wins, they are returned to the overworld. If they lose, they get a game over screen.
- Node.js
- git clone
- $npm install
- $npm start
- Player stats tracking across scenes
- levels
- different stages
- damage/enemy randomness
- other options than attack
- battle sfx
- screen shakes after battle, not before
Copyright (c) Skylan Lew, Trevor Hunter, Joseph Jackson, Samuel Majerus, Spencer Dennis