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elasticsearch: updated to 7.13.2 #308

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elasticsearch: updated to 7.13.2 #308

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smokris
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@smokris smokris commented Jun 28, 2021

Here's an attempt to update the pkgsrc package to build the latest version of Elasticsearch. This successfully builds in a pkgbuild-trunk zone using run-sandbox trunk-x86_64, and I'm able to install the resulting package on another base64 zone and connect it up to my Elasticsearch cluster.

@jperkin, please let me know what changes you'd like me to make, or feel free to make changes yourself.

Closes #300

jperkin and others added 30 commits June 16, 2021 12:30
Upstream decided to delete the distfile and let people download the
on-demand-created tarball instead. At least that seems to be generated
deterministically.
Fixes to auto-pkgsrc-setup and auto-update-pkgsrc
Other minor enhancements and fixes

Upstream change log: https://github.com/outpaddling/auto-admin/releases
This fixes a shift-reduce conflict in the parser that causes e.g.
"static const int" to be rejected as a syntax error.

This patch should have been handled by upstream, but there doesn't seem
to be an upstream.
Feature Changes:
- After the network manager was introduced to named to handle incoming traffic,
  it was discovered that recursive performance had degraded compared to
  previous BIND 9 versions. This has now been fixed by processing internal
  tasks inside network manager worker threads, preventing resource contention
  among two sets of threads.

- Zone dumping tasks are now run on separate asynchronous thread pools. This
  change prevents zone dumping from blocking network I/O.

- inline-signing was incorrectly described as being inherited from the
  options/view levels and was incorrectly accepted at those levels without
  effect. This has been fixed; named.conf files with inline-signing at those
  levels no longer load.


Full changelog:
https://bind9.readthedocs.io/en/v9_16/notes.html#notes-for-bind-9-16-17
Needs more work to build on netbsd HEAD.
Changes & fixes:
-Added messages: PrintPwdAndQuit, PrintFocusPathAndQuit, PrintSelectionAndQuit.
-Mapped :q to a new built-in mode quit containing different options to quit.
-Fixed handling of relative paths.
-FocusNext will start from the first node after the last node.
-FocusPrevious will start from the last node after the first node.
-{root} argument (current tree root) can be used in verb patterns - Fix #395
-working_dir verb attribute - Fix #396
-client-server mode fixed, no longer feature-gated (but still only available on
unix like systems)
-broot tries to keep same selection on option changes
-:tree_up and :tree_down internals, mapped to ctrl-up and ctrl-down - Fix #399
-better handling of auto color mode: two separate behaviors: for app running
and for export when leaving - Fix #397
-remove the deprecated --no-style launch argument (use --color no instead)
-deprecate the --out argument (redirecting the output is the recommanded
solution)
-fix a few minor bugs
See https://bugreports.qt.io/browse/QTBUG-71564 . This replaces -march=core-avx2
with -mavx2 for the respective bits of the code, to avoid interaction
with global -march=naitive in not freshest GCC. Otherwise, the build would
fail in that setup.
0.21.1 [2021-06-14]
-macOS: Fix a regression in the previous release that broke rendering of
strikeout (#3717)
-macOS: Fix a crash when rendering ligatures larger than 128 characters (#3724)
-Fix a regression in the previous release that could cause a crash when changing
layouts and mousing (#3713)

0.21.0 [2021-06-12]
-Allow reloading the kitty.conf config file by pressing ctrl+shift+f5. (#1292)
-Allow clicking URLs to open them without needing to also hold ctrl+shift
-Allow remapping all mouse button press/release events to perform arbitrary
actions. See details.
-Support infinite length ligatures (#3504)
-Backward incompatibility: The options to control which modifiers keys to press
for various mouse actions have been removed, if you used these options, you will
need to replace them with configuration using the new mouse actions framework as
they will be ignored. The options were: terminal_select_modifiers,
rectangle_select_modifiers and open_url_modifiers.
-Add a configurable mouse action (ctrl+alt+triplepress to select from the
clicked point to the end of the line. (#3585)
-Add the ability to un-scroll the screen to the kitty @ scroll-window remote
control command (#3604)
-A new option, tab_bar_margin_height to add margins around the top and bottom
edges of the tab bar (#3247)
-Unicode input kitten: Fix a regression in 0.20.0 that broke keyboard handling
when the NumLock or CapsLock modifiers were engaged. (#3587)
-Fix a regression in 0.20.0 that sent incorrect bytes for the F1-F4 keys in rmkx
mode (#3586)
-macOS: When the Apple Color Emoji font lacks an emoji glyph search for it in
other installed fonts (#3591)
-macOS: Fix rendering getting stuck on some machines after sleep/screensaver
(#2016)
-macOS: Add a new Shell menu to the global menubar with some commonly used
actions (#3653)
-macOS: Fix the baseline for text not matching other CoreText based applications
for some fonts (#2022)
-Add a few more special commandline arguments for the launch command. Now all
KITTY_PIPE_DATA is also available via command line argument substitution (#3593)
-Fix dynamically changing the background color in a window causing rendering
artifacts in the tab bar (#3595)
-Fix passing STDIN to launched background processes causing them to not inherit
environment variables (#3603)
-Fix deleting windows that are not the last window via remote control leaving no
window focused (#3619)
-Add an option kitty @ get-text --add-cursor to also get the current cursor
position and state as ANSI escape codes (#3625)
-Add an option kitty @ get-text --add-wrap-markers to add line wrap markers to
the output (#3633)
-Improve rendering of curly underlines on HiDPI screens (#3637)
-ssh kitten: Mimic behavior of ssh command line client more closely by executing
any command specified on the command line via the users' shell just as ssh does
(#3638)
-Fix trailing parentheses in URLs not being detected (#3688)
-Tab bar: Use a lower contrast color for tab separators (#3666)
-Fix a regression that caused using the title command in session files to stop
working (#3676)
-macOS: Fix a rare crash on exit (#3686)
-Fix ligatures not working with the Iosevka font (requires Iosevka >= 7.0.4)
(#297)
-Remote control: Allow matching tabs by index number in currently active OS
Window (#3708)
-ssh kitten: Fix non-standard properties in terminfo such as the ones used for
true color not being copied (#312)
adam and others added 7 commits June 25, 2021 07:25
tqdm v4.61.1 stable

fix utils._screen_shape_linux() sometimes raising ValueError
minor build/CI framework updates
minor documentation updates
rename U_BOOT_IMAGE_TYPE to UBOOT_IMAGE_TYPE -- matching the rest of pkgsrc.
remove not used (or needed) DISTINFO_FILE and PATCHDIR.

NFC.
move distinfo and patches where they belong.
@jperkin
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jperkin commented Jun 28, 2021

Thanks! I'll try to get to this in the next few days.

@jperkin jperkin self-requested a review June 28, 2021 20:30
@jperkin jperkin self-assigned this Jun 28, 2021
jperkin pushed a commit that referenced this pull request Jul 1, 2021
Changes since v3.18:

- Fixes a variable-font interpolation bug with Roman numeral eight. #382
- Fixes spacing of the latin epsilon glyph thanks to @hcsch. #377
- Adds new glyph U+25AA "blackSmallSquare" including calt mappings for
  case sensitivity. #373
- Removes U+20E3 "uni20E3" COMBINING ENCLOSING KEYCAP which triggers a
  bug in chromium, causing certain emoji to not render properly. #371
- Improvements to Roman numerals

Changes since v3.17:

- Adjusts vertical metrics metadata to that of v3.15 and older. This
  should fix any vertical alignment issues that might have occurred with
  v3.17. #361
- Fixes several issues with italics introduced by Glyphs 3 upgrade:
- Fixes an issue with backslash in Italic masters. #362
- Fixes issues with afii10026 and uni0376 in italic masters
- Fixes issue with italic q U+0071 by inlining the shape instead of
  using components. #360
- Fixes issue with U+035E COMBINING DOUBLE MACRON and U+20F0 COMBINING
  ASTERISK ABOVE in Thin Italic. #363
- Fixes positioning issue with U+0358 COMBINING DOT ABOVE RIGHT
- Improvements to U+20DC COMBINING FOUR DOTS ABOVE and U+20DB COMBINING
  THREE DOTS ABOVE
- Improvements to U+204E LOW ASTERISK
- Improved positioning via mark anchors of combining glyphs U+20F0,
  U+035E and U+035F. #363
- Changes glyph shape of Latin upper-case iota. #359
- Improved glyph composition via ccmp for enclosed glyphs like
  U+0041,U+20DD. #335

Changes since v3.15:

- Fixes issues with appearance in Microsoft Word. #352 (note that #156
  is still unresolved although we have made some progress in v3.16 toward
  developing workarounds for certain printers.)
- Fixes double grave interpolation issue. #317
- Fixes design issue with glyphs acutedblnosp, dblgravecmb, uni02F6 and
  uni02F5. #339
- Fixes missing or incorrect mark anchors in several turn* glyphs. #336
- Adds Baht currency glyph U+0E3F. #323
- Improvement to Latin iota (lower and upper case) glyphs. #340
- Improvement to some numerical fraction glyphs
- Adds a dummy DSIG table to address issues with Microsoft Office 2003
  and older
- Improvements when using Inter with certain older Microsoft products
  by decomposing any nested components which some of that software has
  issues with
- Addresses a major regression in v3.16 where several italic glyphs got
  messed up due to a Glyphs 3 version upgrade of the source file. This
  only affected users of v3.16 which was only released for about 12 hours
  before being replaced with this release v3.17. #360

Changes since v3.14:

- Fixes an issue with the variable font, where some software would not
  list the various weights correctly. #308
- Fixes an issue with rendering on Windows with ClearType where some
  glyphs using advanced OpenType features (component transformations)
  would render incorrectly, with a slight vertical offset. #251
- Improvements to Elfdalian, improving the /yogonek and /eth glyphs #285
- Improvements to /eth U+00F0 glyph f7924a2#commitcomment-41610142

Changes since v3.13:

- Fixes position of ring at bottom of /Aringbelow U+1E00. #266
- Fixes interpolation issues with /omegatitlocyrillic /omega and
  /pisymbolgreek. #272
- Fixes an issue with /dotmacroncomb.cn used by glyphs like
  /Adotmacron. #298
- Adds /bitcoin glyph U+20BF. #284
- Adds /insertionsymbol U+2380. #290
- Adds specialized glyphs /Aringogonek, /aringogonek, /Yogonek and
  /yogonek to fully support Elfdalian script. #285
- Adds U+EE01, a vertically-centered colon used by Android on the lock
  screen #212
- Improves kerning of /quotedblright,/quoteright and /period,/comma. #299
- Improves design of "Theta" U+03F4, U+0398 and "Fita" U+0472,
  U+0473. #263, #264
- Improves design of /yhook and use /ucyrillic in /Ukcyrillic
  /ukcyrillic. #273
- Improves design of /dzaltone and /dzcurl. #268
- Improves design of /percent, /perthousand and /pertenthousand
  glyphs. #237
- Improves variable-font metadata (STAT table). #265
- Improves (tunes) calt case substitutions, e.g. "x -X". #251
- Changes codepoint mapping of /q.sups from U+146B to private-area
  U+E163. #275

Changes since v3.12:

- Improvements to Greek and Cyrillic glyphs #240
- New stylistic set ss04 which is almost identical to ss02 with the
  exception of no slashed zero #252
- Fixes interpolation issues with several diacritics in the light
  weights #257
- Removes codepoint mappings for some math-related enclosed glyphs that
  would be too large when using the circle-enclosed glyphs #250
- Various improvements and adjustments to glyph shapes, spacing and
  kerning
- Improves OpenType feature name metadata

Changes since v3.11:

- This release includes major improvements Thin, Light and ExtraLight
  styles (including italic counterparts) incorporating months of work
  by @KatjaSchimmel
jperkin pushed a commit that referenced this pull request Sep 20, 2021
# NLopt Release Notes

## NLopt 2.6.2

15 April 2020

* Fixed forced stop exception with dimension elimination ([#317])

* Fixed `get_initial_step` wrapping ([#319])

* Various build fixes ([#314], [#308], [#303], [#278])

## NLopt 2.6.1

13 April 2019

* Fix `nlopt_version` result for 2.6.x and update soname.

## NLopt 2.6

12 April 2019

* New `nlopt_set_upper_bound` and `nlopt_set_lower_bound` functions in the low-level C API to set one bound at a time ([#257]).

* There is no longer a separate `libnlopt_cxx` library: C++ algorithms (STOGO and AGS) are compiled and included by default ([#198]).

* Various build fixes ([#197], [#216], [#245], [#250], [#230], [#261], etc.), other fixes ([#242], [#258]).

## NLopt 2.5

26 July 2018

* New AGS global solver ([#194]), thanks to Vladislav Sovrasov.

* New `nlopt_get_numevals` function providing a built-in evaluation counter ([#160]).

* New `nlopt_get_errmsg` function for more descriptive error messages.

* Build system is converted to `cmake` ([#49]), thanks to Julien Schueller

* Plugins updated for recent Octave and Guile versions.

* Various other build fixes and minor bug fixes.
@jperkin jperkin force-pushed the joyent/release/trunk branch 2 times, most recently from 5e476f9 to 7163bc5 Compare October 15, 2021 11:49
jperkin pushed a commit that referenced this pull request Dec 2, 2021
LibreDWG version 0.12.2 - 2021/02/23 - beta:

Minor bugfixes:
  * Fixed extending the write buffer for the 2 CRC bytes. Occurs very
    seldomly (GH #315)

LibreDWG version 0.12.1 - 2021/01/31 - beta:

Major bugfixes:
  * fixed dwg_bmp() and dwgbmp for >= r2004. Wrong dat offset.
  * Fixed EED with code 3 for layer handles. (Fixes GH #310, shanzhugit)
  * Fixed bit_convert_TU utf8 conversion with ubsan, wrong endian-ness.
  Various fuzzing errors detected and fuzzed by Chew Kin Zhong (See GH #304):
  * Fix possible null-deref with broken DWG's in dwg_get_first_object.
  * Fix possible null-deref with broken DWG's in dwg_find_class with empty
    CLASS.dxfname. (GH #309)
  * Fix possible null-deref with broken DWG's in dwglayers with empty
    LAYER.name. (GH #308)
  * Fix short integer overflow in EED checks when decoding malcrafted DWG's,
    which also led to encode buffer overflows. (GH #307)
  * Fix possible null-derefs with broken DWG's in json export. (GH #306)
  * Fix possible null-deref with broken DWG's in dwg_next_entity iterator. (GH #305)
  * Fix wrong TFF overflow check for static strings, where we cannot set
    the string nor the size. (GH #304)
  * Fix heap-overflows and invalid free's when decoding broken 3DSOLID's
    in malcrafted DWG's. Only accept version 1 and 2. (GH #304)
Minor features:
  * Added string converters with known TU sizes: bit_TU_to_utf8_len, bit_read_TU_len.
@smokris
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smokris commented Dec 4, 2021

Hmm, I think I'm going to withdraw this PR. After running it in production for a while, I've run into some strange issues — like, an Elasticsearch instance running in a SmartOS base64 zone is able to connect to an Elasticsearch cluster and works fine for a few days, then I start seeing sporadic timeouts and memory usage starts climbing. I ended up switching to using the upstream Elasticsearch packages inside a SmartOS LX zone on the same hardware, and that's been working just fine (no timeouts, stable memory usage).

@smokris smokris closed this Dec 4, 2021
@smokris smokris mentioned this pull request Dec 4, 2021
jperkin pushed a commit that referenced this pull request Jan 24, 2022
# 0.66

Asciidoc:
 * Support empty cells in tablecells mode (GitHub's #343) [J.N. Avila]
 * Disable tablecells when table is not in PSV format (GitHub's #343 too)
   [J.N. Avila]

Yaml:
 * New option "paths" to select the full paths to extract.
   The old "key" option (that allows to select any path ending with
   the given key) still works as previously (thanks Oliver Rahner).

Tests:
 * Make the SGML tests use valid input files to fix brekages on
   paranoid OSes (GitHub's#327 -- thanks newbluemoon for report and fix).
 * Add a new tests that fixes the weird permission settings of the
   other tests, and prevent the users from running the tests as root.
   (GitHub's #332 -- thanks Oliver Rahner for stepping on that trap)
 * Fix the testsuite so that it works even if the source is checkouted
   in an arbitrary directory (GitHub's #338).

po4a-gettextize:
 * Use UTF-8 by default for localized charset.

# 0.65

Asciidoc:
 * Ensure that comments appear in the translated contents, to preserve
   the document structure (Github's #307 and #308). Thanks Jean-Noël
   Avila for the fix!
 * Add an "nolinting" option to disable lint messages.

po4a runner:
 * In split mode, allow to group several files within the same POT file.
 * Rename the option 'master:file' to 'pot' for clarity. The old name
   still works (with a warning).

Tex:
 * Don't use the full absolute file path in #: references of PO files.
   (Debian's #998196, Github's #281)

# 0.64

Asciidoc:
 * Detect sublevel description lists with :::
 * Don't split in attributes include:: and ifeval:: lines (Github's #298)

Pod:
 * Don't wrap textblocks, as it may break C<> markup (similar to Github's #242)

Core:
 * Mitigate Perl bug #18604 (simplify a regexp into a substring index) (Github's #302)
 * Improve the consistency of all our module lists (related to Github's #136)
   Thanks Viet Than.

# 0.63

A bug in v0.62 removed all binary translations :(

Asciidoc:
 * Properly deal with the YAML Front Matter, when one is found.

Texinfo:
 * Add support for @tindex (Github's #284)

Yaml:
 * Follow the reference style of YAML Front Matter in Markdown module to
   fix the GitHub issue #289. (GitHub's #292)

Portability:
 * Fix po4a(1) on Windows (GitHub's #293)

Build scripts:
 * Fix Po4aBuilder to use -I instead of reseting PERL5LIB (Github's #286)
 * Fix Po4aBuilder to actually install the mo files (GitHub's #294)
jperkin pushed a commit that referenced this pull request Jul 5, 2022
Changes since 0.3.0:

We reached v1.0.0

## Breaking changes
- fix!: Replace limit flag with paginate by @ankitpokhrel in #359
- fix!: Append components on edit instead of overriding by @ankitpokhrel in #368
- feat!: Append label to an issue, show labels at issue list view by @stchar in #300
- refactor!: Move boards and project list to subcommand by @ankitpokhrel in #314

## What's added?
- feat: Support custom fields on issue create by @ankitpokhrel in #319
- feat: Add support to read from .netrc by @adolsalamanca in #329
- feat: Add support for OS keyrings/-chains by @boyvanamstel in #348
- feat: Support auth with personal access tokens by @marek-veber / @ankitpokhrel in #327
- feat: Allow to set fixVersions on issue creation by @ankitpokhrel in #276
- feat: Allow insecure TLS by @ankitpokhrel in #305
- feat: Add --no-browser option to open cmd by @ankitpokhrel in #308
- feat: Add search option for boards on jira init by @ankitpokhrel in #322
- feat: Add issues unlink command by @sushilkg in #347
- feat: Support refresh for issues list by @GZLiew in #325
- feat: Ability to delete issue by @ankitpokhrel in #336
- feat: Allow to set custom fields on epic create by @ankitpokhrel in #364
- feat: Allow to edit release-info/fixVersions by @ankitpokhrel in #365
- feat: Allow removing labels on edit by @ankitpokhrel in #371
- feat: Support creating issues with custom subtask type by @danobi in #372
- feat: Allow removing component on edit by @ankitpokhrel in #374
- feat: Allow removing fixVersions on edit by @ankitpokhrel in #376
- feat: Support custom fields on issue edit by @ankitpokhrel in #377
- feat: Jira init non-interactive by @ankitpokhrel in #381
- feat: Show subtasks in issue view by @ankitpokhrel in #382
- feat: Allow project filter in raw jql by @ankitpokhrel in #395

## What's fixed?
- fix: Makefile compatiblity with Make 3.81 by @danmichaelo in #252
- fix: Config generation issue by @ankitpokhrel in #275
- fix(cfg): Strip trailing slash on server name by @ankitpokhrel in #295
- fix: Jira client should respect timeout opt by @ankitpokhrel in #304
- fix: Respect GLAMOUR_STYLE env on issue view by @ankitpokhrel in #317
- fix: Get subtask handle from config by @ankitpokhrel in #296
- fix: Jira wiki parser by @ankitpokhrel in #326
- fix: Display correctly columns in list sprint command help by @adolsalamanca in #320
- fix: Panic on empty sub-list by @ankitpokhrel in #330
- fix: Issue with assigning user by @ankitpokhrel in #321
- fix: OOM bug on issue view by @ankitpokhrel in #350
- fix: Assign parent key as is on edit by @ankitpokhrel in #351
- fix: Add additional check for total boards returned by @ankitpokhrel in #360
- fix: Issue with query param in user assignment by @ankitpokhrel in #380
- fix: Subtask clone by @ankitpokhrel in #383
- fix: editing issue with custom field in non interactive mode by @DrudgeRajen in #391

## Dependency updates
- dep: Upgrade charmbracelet/glamour to 0.5.0 by @ankitpokhrel in #309
- dep: Upgrade rivo/tview to latest by @ankitpokhrel in #310
- dep: Upgrade outdated packages by @ankitpokhrel in #311
- dep: Upgrade cobra to 1.4.0 by @ankitpokhrel in #373


## Other notable changes
- Use md ext for tmp file to trigger vim syntax by @ElementalWarrior in #318

Full Changelog: ankitpokhrel/jira-cli@v0.3.0...v1.0.0
jperkin pushed a commit that referenced this pull request Sep 4, 2022
2.0.2 (2022-06-28)

Bug fixes:

* Fix additional incompatible character encodings error when building
  uploaded bodies (Jeremy Evans #311)

2.0.1 (2022-06-27)

Bug fixes:

* Fix incompatible character encodings error when building uploaded file
  bodies (Jeremy Evans #308 #309)

2.0.0 (2022-06-24)

Breaking changes:

* Digest authentication support is now deprecated, as it relies on digest
  authentication support in rack, which has been deprecated (Jeremy Evans
  #294)
* Rack::Test::Utils.build_primitive_part no longer handles array values
  (Jeremy Evans #292)
* Rack::Test::Utils module methods other than build_nested_query and
  build_multipart are now private methods (Jeremy Evans #297)
* Rack::MockSession has been combined into Rack::Test::Session, and remains
  as an alias to Rack::Test::Session, but to keep some backwards
  compatibility, Rack::Test::Session.new will accept a Rack::Test::Session
  instance and return it (Jeremy Evans #297)
* Previously protected methods in Rack::Test::Cookie{,Jar} are now private
  methods (Jeremy Evans #297)
* Rack::Test::Methods no longer defines build_rack_mock_session, but for
  backwards compatibility, build_rack_test_session will call
  build_rack_mock_session if it is defined (Jeremy Evans #297)
* Rack::Test::Methods::METHODS is no longer defined (Jeremy Evans #297)
* Rack::Test::Methods#_current_session_names has been removed (Jeremy Evans
  #297)
* Headers used/accessed by rack-test are now lower case, for rack 3
  compliance (Jeremy Evans #295)
* Frozen literal strings are now used internally, which may break code that
  mutates static strings returned by rack-test, if any (Jeremy Evans #304)

Minor enhancements:

* rack-test now works with the rack main branch (what will be rack 3)
  (Jeremy Evans #280 #292)
* rack-test only loads the parts of rack it uses when running on the rack
  main branch (what will be rack 3) (Jeremy Evans #292)
* Development dependencies have been significantly reduced, and are now a
  subset of the development dependencies of rack itself (Jeremy Evans #292)
* Avoid creating multiple large copies of uploaded file data in memory
  (Jeremy Evans #286)
* Specify HTTP/1.0 when submitting requests, to avoid responses with
  Transfer-Encoding: chunked (Jeremy Evans #288)
* Support :query_params in rack environment for parameters that are appended
  to the query string instead of used in the request body (Jeremy Evans #150
  #287)
* Reduce required ruby version to 2.0, since tests run fine on Ruby 2.0
  (Jeremy Evans #292)
* Support :multipart env key for request methods to force multipart input
  (Jeremy Evans #303)
* Force multipart input for request methods if content type starts with
  multipart (Jeremy Evans #303)
* Improve performance of Utils.build_multipart by using an append-only
  design (Jeremy Evans #304)
* Improve performance of Utils.build_nested_query for array values (Jeremy
  Evans #304)

Bug fixes:

* The CONTENT_TYPE of multipart requests is now respected, if it starts with
  multipart/ (Tom Knig #238)
* Work correctly with responses that respond to to_a but not to_ary (Sergio
  Faria #276)
* Raise an ArgumentError instead of a TypeError when providing a StringIO
  without an original filename when creating an UploadedFile (Nuno Correia
  #279)
* Allow combining both an UploadedFile and a plain string when building a
  multipart upload (Mitsuhiro Shibuya #278)
* Fix the generation of filenames with spaces to use path escaping instead
  of regular escaping, since path unescaping is used to decode it (Muir
  Manders, Jeremy Evans #275 #284)
* Rewind tempfile used for multipart uploads before it is submitted to the
  application (Jeremy Evans, Alexander Dervish #261 #268 #286)
* Fix Rack::Test.encoding_aware_strings to be true only on rack 1.6+ (Jeremy
  Evans #292)
* Make Rack::Test::CookieJar#valid? return true/false (Jeremy Evans #292)
* Cookies without a domain attribute no longer are submitted to requests for
  subdomains of that domain, for RFC 6265 compliance (Jeremy Evans #292)
* Increase required rack version to 1.3, since tests fail on rack 1.2 and
  below (Jeremy Evans #293)
jperkin pushed a commit that referenced this pull request Sep 4, 2022
0.7.1 (2021-06-21)

Enhancements

* Add support of to_iruby_mimebundle format method #304 (@mrkn)

Bug Fixes

* Prevent unintentional display the result of Session#send (@mrkn)
* Update display formatter for Gruff::Base to prevent warning (@mrkn)

0.7.2 (2021-06-23)

Bug Fixes

* Fix IRuby.table for Ruby >= 2.7 #305 (@topofocus)
* Fix PlainBackend to include modules #303 (@UliKuch, @mrkn)

0.7.3 (2021-07-08)

Bug Fixes

* Do not call default renderers when to_iruby_mimebundle is available (@mrkn)

0.7.4 (2021-08-18)

Enhancements

* Install zeromq library automatically #307, #308 (@mrkn, @kou)
* Remove pyzmq session adapter (@mrkn)
* Make cztop session adapter deprecated (@mrkn)
jperkin pushed a commit that referenced this pull request Apr 28, 2023
Aleph One 1.6.1
===============

This is a bugfix release:

  * Be less aggressive with mega honk fix
  * Fixes Linux builds without ffmpeg
  * Fixes a crash when a Lua script adds a side and interpolation is enabled (#321)
  * Fixes the classic aim limits checkbox
  * Adds support for FLAC playback (MML music only)
  * Fix cinematic fade in when the transition period is low
  * Works around a change in the latest SDL behavior on Macs (#398)
  * Changes the flatpak identifier to match the existing macOS bundle identifier

Aleph One 1.6
=============

This is a maintenance release, with mostly bug fixes and library and build system updates. We have also added Linux Flatpaks to
make installing the games easier in Linux.

Deprecations:

  * <shader> debug MML is deprecated and will be removed in a future release
  * The network microphone is deprecated and will be removed in a future release. The net mic key will be repurposed as a Lua
    trigger.

Changes:

  * Updated to SDL 2.24 for improved controller support
  * Aleph One now requires a C++17 compiler
  * (Lua) Allow passing nil to Monster:attack (#331)
  * (Lua) Add Platform.tag accessor (#373)
  * Remove classic aim limits from modern mouse feel; add a checkbox for classic aim limits
  * Lower default mouse sensitivity
  * Disable 3D perspective by default
  * Rename "Interface Button Sounds" checkbox to "In Game F-Key Sounds" (#255)
  * Disable transparent liquids by default in Marathon 2 and Marathon Infinity; they can be enabled by going to Environment ->
    Plugins and enabling the Transparent Liquids plugin
  * (Lua) added Game.replay for detecting whether a game is film replay

Fixes:

  * Fix teleporting in weapon effect on 60fps + (#308)
  * Fix the enhanced HUD with software renderer (#334)
  * Fix HUD not resizing when changing resolution `(#309)
  * Fix blank frame on map overlay transition in OpenGL mode (#265)
  * Restore screen flash for Marathon 1 when teleporting in (#336)
  * Fix UPnP checkbox not working in resume net game dialog (#337)
  * Fix platform textures when exporting a level
  * Fix assert thrown on network game when teleporting to another level with disconnected player (#66)
  * Fix controller feel analog/d-pad when saving prefs (#160)
  * Fix intro video not rendering when no audio stream; fixes EVIL's opening movie (#346)
  * Fix missing initialization in Lua damage_player (#348)
  * Fix the MegaHonk. RIP MegaHonk. (#339)
  * Add suport for ffmpeg 5 (#349)
  * Fix a Linux segfault at shutdown (#340)
  * Allow binding mouse buttons to forward/backward/sidestep (#333)
  * Remove the Vidmaster Oath from Marathon 1 (#355)
  * Fix MML plugin replacement font erased on first level load (#364)
  * Use GL_MIRRORED_REPEAT instead of GL_MIRRORED_REPEAT_ARB; fixes solid colored landscape on some OpenGL drivers
  * Implement transparency in the static shader; compilers now fade out as in software
  * Fix use of caps lock as run key (#294)
  * Suppress weapon flare when Lua cameras are in use (#316)
  * Fix default preference plugins disabling in Windows
  * Fix animated 3D models
  * Fix reloading physics model if not loaded from embedded map (#317)

Aleph One 1.5
=============

Changes:

  * Numerous bug fixes
  * Additional Lua functionality (see Lua.html)
  * Support for Apple Silicon
  * Improved UPnP router configuration support (now using miniupnp)
  * Adds an FOV override slider and warning
  * Adds a checkbox for native file dialogs (mac OS and Windows only)
  * Unbundles high-res plugins. See High-Res Replacements for separate download links.

1.5rc1 Pre-release
==================

Changes:

  * Bug fixes
  * Additional Lua functionality (see Lua.html)
  * macOS: support for Apple Silicon
  * Updated UPnP router configuration support (now using miniupnp)
  * Add an FOV override slider and warning
  * macOS and Windows: added a checkbox for native file dialogs
  * Removed high-res plugins from all-in-one downloads. There are many more options now than there were when we started bundling
    them, so this will give users more flexibility. Links to the old textures and a guide to hi-res textures will be provided soon;
    in the meantime the data files with hi-res plugins can be found in the 1.4 release.

Aleph One 1.4
=============

Note: This release is not network compatible with Aleph One 1.3 and earlier.

Changes:

  * Adds support for Lua ephemera: optional scripted effects like precipitation or gore, that can be turned on and off without
    affecting saved games, films, and net games
  * Adds a new "Editor" mode that integrates better with Weland for seamless visual mode editing
  * Adds new high frame rate interpolation. Choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
  * Adds many new Lua API functions. See Lua.html for details
  * Adds support for weapon hot keys. Hot keys 1-9 switch weapons, but can be overridden by Lua scripts; hot keys 10-12 are
    reserved for Lua scripts
  * Restores some retro/nostalgia features in the software renderer: every-other-line mode, and 8-bit color
  * MML/Lua can now set the maximum inventory on a per-difficulty level. This should add versatility for balancing difficulty in
    new scenarios

1.4rc1 Pre-release
==================

Changes since 1.4pre2:

  * add support for weapon hotkeys; hotkeys 1-9 switch weapons, but can be overridden by Lua; and another 3 hotkeys are available
    for Lua
  * restore some retro/nostalgia features in the software renderer: every-other-lines mode, and 8-bit mode
  * MML/Lua can now set the maximum inventory on a per-difficulty level
  * numerous new Lua API additions
  * bug fixes

Note: Aleph One 1.4rc1 is not network compatible with previous versions, due to the addition of hotkeys

1.4pre2 Pre-release
===================

Changes:

  * High frame rate interpolation; choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
  * New Lua API functions
  * Bug fixes

1.4pre1 Pre-release
===================

This is a preview release, with support for ephemera (optional scripted render effects like precipitation or extra gore) and a new
"editor" mode that integrates better with Weland 1.4.5

Aleph One 1.3.1
===============

Changes:

  * Fixes an issue saving/playing back Aleph One films using the original Marathon data files
  * Fixes wobble transfer mode glow maps

Aleph One 1.3
=============

Major Changes:

  * Uses SDL 2 for much-improved compatibility with new operating systems
  * Better support for game controllers
  * Better performance for the software renderer
  * Improved mouse control options, with settings for Classic and Modern mouse control
  * Better support for high-dpi displays
  * New controls dialog, which allows simultaneous key, mouse, and controller bindings
  * More authentic static effect when using OpenGL
  * Adds a stash for sharing info between Lua states
  * Better support for Unicode characters in Windows (should fix Rubicon X)
  * Better support for original Marathon scenarios including Trojan, which now works fully
  * A separate 64-bit Windows build is available
  * Better master volume and music volume controls
  * Video export bitrate depends on the video resolution, which leads to much improved export at 1080p with default settings
  * Mac apps are now notarized by Apple
  * Original games now default to more authentic settings on first install; high res plugins are still included but are not enabled
    by default

Aleph One 1.3rc1
================

 (No changes listed)

Aleph One 1.3b3
===============

 (No changes listed)

Aleph One 1.3b2
===============

 (No changes listed)

Aleph One 1.3b1 (2018-09-30)
===============

 (No changes listed)

Aleph One 1.3a1
===============

This is a pre-release to allow community members to assist in testing some internal code changes. Please see the Pfhorums thread if
you would like to help.

The latest stable release is: Aleph One 1.2.1

Aleph One 1.2.1
===============

The 1.2.1 release fixes a crashing bug when carnage message MML is used. Otherwise it is identical to the 1.2 release.

Aleph One 1.2
=============

The Aleph One 1.2 release features online leaderboards and game statistics, a streamlined saved-game system, and full multiplayer
support for the original Marathon game. This release also includes a number of other new features and bug fixes.

If you do not use the bundled downloads, we recommend that you update your scenario files. Each game includes a new plugin for the
online leaderboards, and the Marathon scenario includes an important compatibility fix.

Aleph One 1.2 is not network compatible with the previous stable release.

Online features

Aleph One now integrates with the online leaderboards and player stats at lhowon.org. Sign up within Aleph One to send your
Marathon, Marathon 2, and Marathon Infinity game results to lhowon.org, where you can see your overall win percentage, kill totals,
and more.

From the new "Internet" preferences section, you can register your chat name, opt in to player stats, and configure other options
relating to online play.

Saved games

Saving your game no longer stops the action until you type in a name. Each time you use a pattern buffer, a new saved game is
created. The "Continue Saved Game" dialog shows you the in-game location, date, and game time for every save. Use the "Load Other"
button to open a saved game from an earlier version of Aleph One.

Marathon compatibility

  * Cooperative play is now supported in the original Marathon scenario
  * Net games no longer use incorrect physics models
  * Goal checking in repair levels now matches the original game
  * Grenade trajectory in low-gravity levels now matches the original game
  * Certain terminals and rechargers could be activated when they shouldn't have been. You must use the 1.2 scenario data files to
    get this update.
  * If you have an existing saved game on an "exploration" level, you may need to re-explore the level before you can exit. We
    apologize for the inconvenience.

Lua

  * Additions to the Lua API:
      - Triggers.projectile_created()
      - Game.dead_players_drop_items
      - Level.index
      - Level.map_checksum
      - Line.visible_on_automap
      - Polygon.visible_on_automap
  * Additions to the Lua HUD API:
      - Level.name
      - Level.index
      - Level.map_checksum
  * Custom fields on projectiles, monsters, etc. are cleared when the object is destroyed
  * Lua error messages contain more diagnostic info
  * Player:find_action_key_target() no longer triggers side effects

Other changes

  * New preferences:
      - Camera Bobbing (Graphics) — if disabled, the camera and weapon will remain steady, to reduce motion sickness
      - Join Pregame Lobby by Default (Internet -> Pregame Lobby) — if checked, when you choose "Join Network Game", Aleph One
        automatically presses "Find Internet Game" on the next screen. Hold down the Alt (Option) key to join a local game.
      - Use Netscript in Films, Netscript File (Environment) — use these preferences to play back films of games recorded with
        netscripts. Solo Lua scripts are no longer loaded during playback of net game films.
  * Logging in to the pregame lobby uses HTTPS to protect your password
  * The editing cursor in text fields can be moved with the arrow keys or the mouse
  * Command history in the Lua/chat console can be accessed with the up and down arrow keys
  * Team color selection in the Join dialog is disabled when the game does not support teams
  * Plugin API changes:
      - Scenario compatibility, to create plugins that load only for specific scenarios
      - More combinations of items are allowed within a single plugin
  * The Plugins dialog (Preferences > Environment > Plugins) lists the components of each plugin
  * Lua HUD support is available by plugin only
  * A custom port can be used when gathering net games. The port number can only be changed by editing the XML preferences file.

Crashes fixed

  * Maps with invalid light indexes in OpenGL (Shader) renderer
  * 3D models lacking texture coordinates
  * #STATIC command in terminals (SF #580)
  * Joining a net game after a "map not found" film playback error (SF #504)

Graphical fixes

  * 3D models display even when their center point is behind player
  * Repair chip inventory is shown in Marathon Enhanced HUD plugin
  * Carnage messages during film replay are shown for the currently viewed player
  * Static, pulsate, and wobble transfer modes improved in OpenGL (Shader) renderer
  * <player light="..."> MML setting respected in OpenGL (Shader) renderer
  * Motion sensor on magnetic levels works properly when frame rate lags (SF #372)
  * Styled chat names display properly in pregame lobby game info dialog

Platform-specific fixes

  * Linux:
      - A new configure script now succeeds when optional dependencies are missing. The script also summarizes which features are
        enabled. Packagers should review the configure options, which have changed.
      - Aleph One builds and runs with more versions of FFmpeg / libav (SF #576, #578, #582)
      - Web links no longer cause Aleph One to become unresponsive on some systems
  * Mac OS X:
      - Drag-and-drop now works in 10.10 (Yosemite)
      - Updated third-party libraries
  * Windows:
      - The .save level console command successfully overwrites existing files
      - Updated third-party libraries

Other fixes

  * MML from solo Lua plugins is no longer loaded after all other plugins
  * Plugins ignore references to non-existent files
  * Popping is reduced in certain ambient sounds
  * Various MML settings are correctly reset when changing levels
  * Some common but unhelpful messages are no longer written to the log file
  * File-overwrite dialogs respect the "Hide file extensions" preference
  * The first save in a cooperative game is less likely to fail
  * Saving a game creates fewer temporary files
  * Solo Lua is loaded when continuing a saved game even when the map file is missing
  * Joystick/mouse buttons mapped to map or volume controls are no longer ignored
  * UPnP configuration now works with more routers
jperkin pushed a commit that referenced this pull request May 12, 2023
Change build-system to cmake, autotools is deprecated upstream.


Changelog (taken from https://github.com/libusb/hidapi/releases):

hidapi-0.13.1

    hidraw: fix invalid read past the UDEV buffer;


hidapi-0.13.0

    general: add hid_get_device_info (#432);
    general: Meson build script (as a wrapper over CMake) (#410);
    general: add HID Bus Type in hid_device_info (#308);
    libusb: primary usage_page/usage is now available with hid_get_device_info regardless of the compilation flags;
    hidraw: Open files with O_CLOEXEC to not leak fds to child processes (#446);
    hidraw: add support for HID over SPI (#486);
    macOS: implement hid_error (#314);
    cmake: libusb: Ensure Iconv is found when provided via CFLAGS/LDFLAGS (#430);
Other various improvements.


hidapi-0.12.0

    Windows: migrate from SetupApi to CfgMgr32 (#362) - as per recommendation from Microsoft;

    Windows: add hid_winapi_get_container_id WinAPI-specific function (#379);

    Windows: improved error messages (#388);

    Windows: fixed out-of-boundary memory access for some of the function (#418);

    windows: Add .rc (#415);

    macOS: add hid_darwin_get_location_id macOS-specific function (#378);

    macOS: add macOS-specific function(s) to open device(s) in non-exclusive mode (#397);

    libusb: improved CMake dependency on Iconv (#405) - as a result, better support for NetBSD;

    general: documentation improvements;

    general: small code cleanups/improvements;


hidapi-0.11.2

    hidraw: hid_get_input_report implementation for kernels that supports it (#351);
    windows: several improvements and bugfixes (#348, #360, #361);
    libusb: fix potential crash when libusb_detach_kernel_driver fails (#363)
    general: documentation improvements;
jperkin pushed a commit that referenced this pull request Oct 23, 2023
v0.19.3
 - Make network-interface an optional dependency, see #332 (@blyxxyz)

Note for package maintainers: When building xh with --no-default-features,
make sure to enable the network-interface feature if there are no build errors
like in #330

v0.19.2
Features
 - Add --interface for binding to a local IP address or interface,
   see #307 (@ducaale)
 - Translate --raw flag when using --curl, see #308 (@ducaale)
 - Support duplicate header keys in session files, see #313 (@ducaale)
 - Support persisting cookies from multiple domains, see #314 (@ducaale)
 - Control output formatting (JSON indent-level, header sorting, etc)
   via --format-options, see #318 (@Bnyro) and #319 (@ducaale)

Bug fixes
 - Disable cURL's URL globbing, see #325 (@ducaale)
 - Improve PATH handling in install.ps1, see #264 (@henno)

Other
 - Update Rustls to v0.21.0, see #311 (@ducaale)

v0.19.1
No ChangeLog provided.

v0.19.0
No ChangeLog provided.
jperkin pushed a commit that referenced this pull request Nov 14, 2023
## 1.8.0 - 2023-11-07

* `PACKAGE_VERSION` is now a private compile definition when building
  with CMake. Pull request by bsergean. GitHub #308.
* `PACKAGE_VERSION` is no longer defined in `maxminddb.h` on
  Windows.
* The feature test macro `_POSIX_C_SOURCE` is no longer set by
  `maxminddb.h`. As discussed in GitHub #318, this should be set by
  applications rather than by libraries.
* `assert()` is no longer used outside test code.
* The deprecated Visual Studio 12 project files in the `projects/`
  directory have been removed. CMake should be used when building on
  Windows.
jperkin pushed a commit that referenced this pull request Jan 25, 2024
What's Changed
 - Fixed: Aeruginous: migrate from deprecated comment-changes option -T by @kevinmatthes in #308
 - Added: Rust minimum supported version to cargo manifest by @AmmarAbouZor in #310
 - Enhancement: Remove explicit inline annotations by @AmmarAbouZor in #311
jperkin pushed a commit that referenced this pull request Feb 29, 2024
2.8.2 (2024-02-24)

What's Changed

* Fix compatibility with quoting change. by @ioquatix in #307
* Better handling of interrupts during stop/terminate. by @ioquatix in #308
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8 participants