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opendmarc package missing in trunk #333

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jfqd opened this issue May 12, 2022 · 1 comment
Closed

opendmarc package missing in trunk #333

jfqd opened this issue May 12, 2022 · 1 comment
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@jfqd
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jfqd commented May 12, 2022

Would it be possible to get the opendmarc package back in trunk?

@jperkin jperkin self-assigned this May 25, 2022
@jperkin
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jperkin commented May 25, 2022

This was done a little while ago.

@jperkin jperkin closed this as completed May 25, 2022
jperkin pushed a commit that referenced this issue Jun 2, 2022
Upstream changes:
Changes in 0.4-20 (2022-04-29)

    Remove check for Yahoo Finance cookies because the site no longer responds with a cookie, and that caused the connection attempt to fail. This affected getSymbols(), getDividends(), and getSplits(). Thanks to several users for reporting, and especially to @pverspeelt and @alihru for investigating potential fixes! #358

    Update getSymbols.yahooj() for changes to the web page. #312

    Add HL() and supporting functions. These are analogues to HLC(), OHLC(), etc.Thanks for Karl Gauvin for the nudge to implement them.

    Add adjusted close to getSymbols.tiingo() output. Thanks to Ethan Smith for the suggestion and patch! #289 #345

    Use a Date index for getSymbols.tiingo() daily data. Thanks to Ethan Smith for the report! #350

    Remove unneeded arguments to the getSymbols.tiingo() implementation. Thanks to Ethan Smith for the suggestion and patch! #343 #343

    Load dividends and splits data into the correct environment when the user provides a value for the env argument. The previous behavior always loaded the data into the environment the function was called from. Thanks to Stewart Wright for the report and patch! #33

    Make getOptionChain() return all the fields that Yahoo Finance provides. Thanks to Adam Childers (@rhizomatican) for the patch! #318 #336

    Add orats as a source for getOptionChain(). Thanks to Steve Bronder (@SteveBronder) for the suggestion and implementation! #325

    Improve the error message when getSymbols() cannot import data for a symbol because the symbol is not valid or does not have historical data. Thanks to Peter Carl for the report. #333

    Fix the getMetals() example in the documentation. The example section previously had an example of getFX(). Thanks to Gerhard Nachtmann

    for the report and patch! #330

    Fix getQuote() so it returns data when the ticker symbol contains an “&”. Thanks to @pankaj3009 for the report! #324

    Fix addMACD() when col is specified. Thanks to @nvalueanalytics for the report! #321

Changes in 0.4-18 (2020-11-29)

    Fix issues handling https:// in getSymbols.yahooj(). Thanks to @Lobo1981 and @tchevri for the reports and @ethanbsmith for the suggestion to move from XML to xml2. #310 #312

    Fix getSymbols.yahoo(), getDividends(), and getSplits() so they all handle download errors and retry again. Thanks for @helgasoft for the report on getSymbols.yahoo() and @msfsalla for the report on getDividends() and getSplits(). #307 #314

    Add implied volatility and last trade date to getOptionChain() output. Thanks to @hd2581 and @romanlelek for the reports. And thanks to @rjvelasquezm for noticing the error when lastTradeDate is NULL. #224 #304

    Fix getOptionChain() to throw a warning and return NULL for every expiry that doesn’t have data. #299

    Add “Defaults” handling to getQuote() and getQuote.yahoo(). Thanks to @ethanbsmith for the report. #291

    Add Bid and Ask fields to the output from getQuote(). Thanks to @jrburl for the report and PR. #302

    Fix “Defaults” to handle unexported function (e.g. getQuote.av(). Thanks to @helgasoft for the report. #316

    importDefaults() doesn’t call get() on vector with length > 1. Thanks to Kurt Hornik for the report. #319

Changes in 0.4-17 (2020-03-31)

    chartTheme() now works when quantmod is not attached. Thanks to Kurt Hornik for the report.

Changes in 0.4-16 (2020-03-08)

    Remove disk I/O from getSymbols() and getQuote(). This avoids any disk contention, and makes the implementation pattern more consistent with other functions that import data. Thanks to Ethan Smith suggestion and PR. #280 #281

    Make getQuote() robust to symbols without data, so it does not error if one or more symbols are not found. Also return quotes in the same order as the ‘Symbols’ argument. Thanks to Ethan Smith feature request and PR. #279 #282 #288

    Handle semicolon-delimited symbol string handling to main getQuote() function. This makes getQuote() consistent with getSymbols(). Thanks to Ethan Smith suggestion and PR. #284 #285

    Fix ex-dividend and pay date mapping. getQuote() returned the dividend pay date labeled as the ex-dividend date. Thanks to @matiasandina for the report. #287

    Fix Yahoo Finance split ratio. The delimiter changed from “/” to “:”. For example, a 2-for-1 split was 1/2 but is now “2:1”. Thanks to @helgasoft for the report. #292

    Error messages from getQuote.alphavantage() and getQuote.tiingo() no longer contain the API key when symbols can’t be found. #286

    Fix getQuote.alphavantage() by replacing the defunct batch quote request with a loop over the single quote request. Thanks to @helgasoft for the report and patch. #296

    Update getOptionChain() to handle empty volume or open interest Thank to @jrburl for the report and PR. #299 #300
jperkin pushed a commit that referenced this issue Jul 14, 2022
Note: this is an intermediary release on the way to 2.0. This code
is (supposed to be) API compatible (via the ReadBarcode.h interface)
with v1.3.0 but contains quite a few additional deprecations. It
still has SO number 1, which is as wrong as it was for release
v1.3.0 and it is not ABI compatible with 1.3 either. 2.0 will be
basically 1.4 but with all deprecated API removed and the final
fix for #333.

Main changes

    Reader support for Micro QRCode by @corbers
    prepared switch from std::wstring based utf16 to std::string based utf8 results, use new ZX_USE_UTF8 macro to transition to the upcoming 2.0 API
    much improved 'binary' data support via new Result::bytes() API, see #334 for a detailed background discussion.
    new Result::contentType() API returning information about the type of content (like text vs. binary, etc.)
    better standards conformance with respect to ECI handling, see Results::bytesECI()
    support for proper ECI handling across structured append symbols (see MergeStructuredAppendResults())
    new Result::error() API with improved error handling, see also DecodeHints::returnErrors()
    removed all internal header files from the installed set, so only the ReadBarcode.h based APIs are supported from here on out
    removed all sample images from the 'source' distribution zip/tar balls (much reduced size)

Minor changes

    lots of little bug fixes
    smaller per process runtime memory (thanks to @vkrause)
    clang-13 and gcc-13 compilation fixes
    ported Qt example code to Qt6
    experimental multi-symbol detection support for DataMatrix when compiled with c++-20
    python read_barcode returns None if no symbol was found
    fix error in multi-symbol detection of linear codes (sometimes reported 1 symbol as 2)
    new -bytes and -errors options in ZXingReader
    support tryRotate for PDF417 symbols
jperkin pushed a commit that referenced this issue Aug 30, 2022
* Install BitArray.h manually to fix misc/libreoffice build.

Changelog:
Note: this is an intermediary release on the way to 2.0. This code is (supposed
to be) API compatible (via the ReadBarcode.h interface) with v1.3.0 but
contains quite a few additional deprecations. It still has SO number 1, which
is as wrong as it was for release v1.3.0 and it is not ABI compatible with 1.3
either. 2.0 will be basically 1.4 but with all deprecated API removed and the
final fix for #333.

Main changes

  * Reader support for Micro QRCode by @corbers
  * prepared switch from std::wstring based utf16 to std::string based utf8
    results, use new ZX_USE_UTF8 macro to transition to the upcoming 2.0 API
  * much improved 'binary' data support via new Result::bytes() API, see #334
    for a detailed background discussion.
  * new Result::contentType() API returning information about the type of
    content (like text vs. binary, etc.)
  * better standards conformance with respect to ECI handling, see
    Results::bytesECI()
  * support for proper ECI handling across structured append symbols (see
    MergeStructuredAppendResults())
  * new Result::error() API with improved error handling, see also
    DecodeHints::returnErrors()
  * removed all internal header files from the installed set, so only the
    ReadBarcode.h based APIs are supported from here on out
  * removed all sample images from the 'source' distribution zip/tar balls
    (much reduced size)
  * python read_barcode returns None if no symbol was found (might break
    existing code if not checked for None before)

Minor changes

  * lots of little bug fixes
  * smaller per process runtime memory (thanks to @vkrause)
  * clang-13 and gcc-13 compilation fixes
  * ported Qt example code to Qt6
  * experimental multi-symbol detection support for DataMatrix when compiled
    with c++-20
  * fix error in multi-symbol detection of linear codes (sometimes reported 1
    symbol as 2)
  * new -bytes and -errors options in ZXingReader
  * support tryRotate for PDF417 symbols
jperkin pushed a commit that referenced this issue Apr 28, 2023
The most visible change from the client perspective is the removal
of all formerly deprecated API, (almost) completing the 'cleanup'.
Since I was way too slow with this release to implement a 'cleanish'
SemVer release as discussed in #333, I decided to release this 2.0
with SONAME 3. A 3.0 release might bring the major version number
back in sync with the SONAME.

Major Changes

    switch to UTF8 based API and remove deprecated UTF16 one (Result::text())
    remove all API deprecated in 1.4
    Adding a wrapper for iOS by @parallaxe in #337
    new Aztec detector implementation to support arbitrary rotation and position of the symbol
    support multi-symbol detection in Aztec detector
    replace all Qt originated ECI/CharacterSet conversion code with a new implementation provided by @gitlost (libzueci)
    require c++17 to build library and client code
    new DecodeHints::textMode() and Result::text(TextMode) API to specify how bytes are rendered into text.
    HRI (human readable interpretation) is the new default for the TextMode (has been for most cases before, but not all)
    new DecodeHits::tryInvert() feature to test for inverted symbols (white on black background)

Minor Changes

    deprecate TextUtfEncoding helpers, not required anymore with UTF8 APIs for both reader and writer
    support for multi-symbol and arbitrary position detection of DataMatrix symbols when library is built with c++20
    Include version number of QR Code and DataMatrix in Result by @markusfisch in #396
    reduce size of Result struct by about a third
    cleanup all license related files (see removal of the Qt code above)
    update links and comments to refer to new github.com/zxing-cpp/zxing-cpp home
    improved Code128 decoder for over/underexposed images
    support python 3.11
    a whole bunch of fixes and minor improvements all over the place
jperkin pushed a commit that referenced this issue Apr 28, 2023
Aleph One 1.6.1
===============

This is a bugfix release:

  * Be less aggressive with mega honk fix
  * Fixes Linux builds without ffmpeg
  * Fixes a crash when a Lua script adds a side and interpolation is enabled (#321)
  * Fixes the classic aim limits checkbox
  * Adds support for FLAC playback (MML music only)
  * Fix cinematic fade in when the transition period is low
  * Works around a change in the latest SDL behavior on Macs (#398)
  * Changes the flatpak identifier to match the existing macOS bundle identifier

Aleph One 1.6
=============

This is a maintenance release, with mostly bug fixes and library and build system updates. We have also added Linux Flatpaks to
make installing the games easier in Linux.

Deprecations:

  * <shader> debug MML is deprecated and will be removed in a future release
  * The network microphone is deprecated and will be removed in a future release. The net mic key will be repurposed as a Lua
    trigger.

Changes:

  * Updated to SDL 2.24 for improved controller support
  * Aleph One now requires a C++17 compiler
  * (Lua) Allow passing nil to Monster:attack (#331)
  * (Lua) Add Platform.tag accessor (#373)
  * Remove classic aim limits from modern mouse feel; add a checkbox for classic aim limits
  * Lower default mouse sensitivity
  * Disable 3D perspective by default
  * Rename "Interface Button Sounds" checkbox to "In Game F-Key Sounds" (#255)
  * Disable transparent liquids by default in Marathon 2 and Marathon Infinity; they can be enabled by going to Environment ->
    Plugins and enabling the Transparent Liquids plugin
  * (Lua) added Game.replay for detecting whether a game is film replay

Fixes:

  * Fix teleporting in weapon effect on 60fps + (#308)
  * Fix the enhanced HUD with software renderer (#334)
  * Fix HUD not resizing when changing resolution `(#309)
  * Fix blank frame on map overlay transition in OpenGL mode (#265)
  * Restore screen flash for Marathon 1 when teleporting in (#336)
  * Fix UPnP checkbox not working in resume net game dialog (#337)
  * Fix platform textures when exporting a level
  * Fix assert thrown on network game when teleporting to another level with disconnected player (#66)
  * Fix controller feel analog/d-pad when saving prefs (#160)
  * Fix intro video not rendering when no audio stream; fixes EVIL's opening movie (#346)
  * Fix missing initialization in Lua damage_player (#348)
  * Fix the MegaHonk. RIP MegaHonk. (#339)
  * Add suport for ffmpeg 5 (#349)
  * Fix a Linux segfault at shutdown (#340)
  * Allow binding mouse buttons to forward/backward/sidestep (#333)
  * Remove the Vidmaster Oath from Marathon 1 (#355)
  * Fix MML plugin replacement font erased on first level load (#364)
  * Use GL_MIRRORED_REPEAT instead of GL_MIRRORED_REPEAT_ARB; fixes solid colored landscape on some OpenGL drivers
  * Implement transparency in the static shader; compilers now fade out as in software
  * Fix use of caps lock as run key (#294)
  * Suppress weapon flare when Lua cameras are in use (#316)
  * Fix default preference plugins disabling in Windows
  * Fix animated 3D models
  * Fix reloading physics model if not loaded from embedded map (#317)

Aleph One 1.5
=============

Changes:

  * Numerous bug fixes
  * Additional Lua functionality (see Lua.html)
  * Support for Apple Silicon
  * Improved UPnP router configuration support (now using miniupnp)
  * Adds an FOV override slider and warning
  * Adds a checkbox for native file dialogs (mac OS and Windows only)
  * Unbundles high-res plugins. See High-Res Replacements for separate download links.

1.5rc1 Pre-release
==================

Changes:

  * Bug fixes
  * Additional Lua functionality (see Lua.html)
  * macOS: support for Apple Silicon
  * Updated UPnP router configuration support (now using miniupnp)
  * Add an FOV override slider and warning
  * macOS and Windows: added a checkbox for native file dialogs
  * Removed high-res plugins from all-in-one downloads. There are many more options now than there were when we started bundling
    them, so this will give users more flexibility. Links to the old textures and a guide to hi-res textures will be provided soon;
    in the meantime the data files with hi-res plugins can be found in the 1.4 release.

Aleph One 1.4
=============

Note: This release is not network compatible with Aleph One 1.3 and earlier.

Changes:

  * Adds support for Lua ephemera: optional scripted effects like precipitation or gore, that can be turned on and off without
    affecting saved games, films, and net games
  * Adds a new "Editor" mode that integrates better with Weland for seamless visual mode editing
  * Adds new high frame rate interpolation. Choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
  * Adds many new Lua API functions. See Lua.html for details
  * Adds support for weapon hot keys. Hot keys 1-9 switch weapons, but can be overridden by Lua scripts; hot keys 10-12 are
    reserved for Lua scripts
  * Restores some retro/nostalgia features in the software renderer: every-other-line mode, and 8-bit color
  * MML/Lua can now set the maximum inventory on a per-difficulty level. This should add versatility for balancing difficulty in
    new scenarios

1.4rc1 Pre-release
==================

Changes since 1.4pre2:

  * add support for weapon hotkeys; hotkeys 1-9 switch weapons, but can be overridden by Lua; and another 3 hotkeys are available
    for Lua
  * restore some retro/nostalgia features in the software renderer: every-other-lines mode, and 8-bit mode
  * MML/Lua can now set the maximum inventory on a per-difficulty level
  * numerous new Lua API additions
  * bug fixes

Note: Aleph One 1.4rc1 is not network compatible with previous versions, due to the addition of hotkeys

1.4pre2 Pre-release
===================

Changes:

  * High frame rate interpolation; choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
  * New Lua API functions
  * Bug fixes

1.4pre1 Pre-release
===================

This is a preview release, with support for ephemera (optional scripted render effects like precipitation or extra gore) and a new
"editor" mode that integrates better with Weland 1.4.5

Aleph One 1.3.1
===============

Changes:

  * Fixes an issue saving/playing back Aleph One films using the original Marathon data files
  * Fixes wobble transfer mode glow maps

Aleph One 1.3
=============

Major Changes:

  * Uses SDL 2 for much-improved compatibility with new operating systems
  * Better support for game controllers
  * Better performance for the software renderer
  * Improved mouse control options, with settings for Classic and Modern mouse control
  * Better support for high-dpi displays
  * New controls dialog, which allows simultaneous key, mouse, and controller bindings
  * More authentic static effect when using OpenGL
  * Adds a stash for sharing info between Lua states
  * Better support for Unicode characters in Windows (should fix Rubicon X)
  * Better support for original Marathon scenarios including Trojan, which now works fully
  * A separate 64-bit Windows build is available
  * Better master volume and music volume controls
  * Video export bitrate depends on the video resolution, which leads to much improved export at 1080p with default settings
  * Mac apps are now notarized by Apple
  * Original games now default to more authentic settings on first install; high res plugins are still included but are not enabled
    by default

Aleph One 1.3rc1
================

 (No changes listed)

Aleph One 1.3b3
===============

 (No changes listed)

Aleph One 1.3b2
===============

 (No changes listed)

Aleph One 1.3b1 (2018-09-30)
===============

 (No changes listed)

Aleph One 1.3a1
===============

This is a pre-release to allow community members to assist in testing some internal code changes. Please see the Pfhorums thread if
you would like to help.

The latest stable release is: Aleph One 1.2.1

Aleph One 1.2.1
===============

The 1.2.1 release fixes a crashing bug when carnage message MML is used. Otherwise it is identical to the 1.2 release.

Aleph One 1.2
=============

The Aleph One 1.2 release features online leaderboards and game statistics, a streamlined saved-game system, and full multiplayer
support for the original Marathon game. This release also includes a number of other new features and bug fixes.

If you do not use the bundled downloads, we recommend that you update your scenario files. Each game includes a new plugin for the
online leaderboards, and the Marathon scenario includes an important compatibility fix.

Aleph One 1.2 is not network compatible with the previous stable release.

Online features

Aleph One now integrates with the online leaderboards and player stats at lhowon.org. Sign up within Aleph One to send your
Marathon, Marathon 2, and Marathon Infinity game results to lhowon.org, where you can see your overall win percentage, kill totals,
and more.

From the new "Internet" preferences section, you can register your chat name, opt in to player stats, and configure other options
relating to online play.

Saved games

Saving your game no longer stops the action until you type in a name. Each time you use a pattern buffer, a new saved game is
created. The "Continue Saved Game" dialog shows you the in-game location, date, and game time for every save. Use the "Load Other"
button to open a saved game from an earlier version of Aleph One.

Marathon compatibility

  * Cooperative play is now supported in the original Marathon scenario
  * Net games no longer use incorrect physics models
  * Goal checking in repair levels now matches the original game
  * Grenade trajectory in low-gravity levels now matches the original game
  * Certain terminals and rechargers could be activated when they shouldn't have been. You must use the 1.2 scenario data files to
    get this update.
  * If you have an existing saved game on an "exploration" level, you may need to re-explore the level before you can exit. We
    apologize for the inconvenience.

Lua

  * Additions to the Lua API:
      - Triggers.projectile_created()
      - Game.dead_players_drop_items
      - Level.index
      - Level.map_checksum
      - Line.visible_on_automap
      - Polygon.visible_on_automap
  * Additions to the Lua HUD API:
      - Level.name
      - Level.index
      - Level.map_checksum
  * Custom fields on projectiles, monsters, etc. are cleared when the object is destroyed
  * Lua error messages contain more diagnostic info
  * Player:find_action_key_target() no longer triggers side effects

Other changes

  * New preferences:
      - Camera Bobbing (Graphics) — if disabled, the camera and weapon will remain steady, to reduce motion sickness
      - Join Pregame Lobby by Default (Internet -> Pregame Lobby) — if checked, when you choose "Join Network Game", Aleph One
        automatically presses "Find Internet Game" on the next screen. Hold down the Alt (Option) key to join a local game.
      - Use Netscript in Films, Netscript File (Environment) — use these preferences to play back films of games recorded with
        netscripts. Solo Lua scripts are no longer loaded during playback of net game films.
  * Logging in to the pregame lobby uses HTTPS to protect your password
  * The editing cursor in text fields can be moved with the arrow keys or the mouse
  * Command history in the Lua/chat console can be accessed with the up and down arrow keys
  * Team color selection in the Join dialog is disabled when the game does not support teams
  * Plugin API changes:
      - Scenario compatibility, to create plugins that load only for specific scenarios
      - More combinations of items are allowed within a single plugin
  * The Plugins dialog (Preferences > Environment > Plugins) lists the components of each plugin
  * Lua HUD support is available by plugin only
  * A custom port can be used when gathering net games. The port number can only be changed by editing the XML preferences file.

Crashes fixed

  * Maps with invalid light indexes in OpenGL (Shader) renderer
  * 3D models lacking texture coordinates
  * #STATIC command in terminals (SF #580)
  * Joining a net game after a "map not found" film playback error (SF #504)

Graphical fixes

  * 3D models display even when their center point is behind player
  * Repair chip inventory is shown in Marathon Enhanced HUD plugin
  * Carnage messages during film replay are shown for the currently viewed player
  * Static, pulsate, and wobble transfer modes improved in OpenGL (Shader) renderer
  * <player light="..."> MML setting respected in OpenGL (Shader) renderer
  * Motion sensor on magnetic levels works properly when frame rate lags (SF #372)
  * Styled chat names display properly in pregame lobby game info dialog

Platform-specific fixes

  * Linux:
      - A new configure script now succeeds when optional dependencies are missing. The script also summarizes which features are
        enabled. Packagers should review the configure options, which have changed.
      - Aleph One builds and runs with more versions of FFmpeg / libav (SF #576, #578, #582)
      - Web links no longer cause Aleph One to become unresponsive on some systems
  * Mac OS X:
      - Drag-and-drop now works in 10.10 (Yosemite)
      - Updated third-party libraries
  * Windows:
      - The .save level console command successfully overwrites existing files
      - Updated third-party libraries

Other fixes

  * MML from solo Lua plugins is no longer loaded after all other plugins
  * Plugins ignore references to non-existent files
  * Popping is reduced in certain ambient sounds
  * Various MML settings are correctly reset when changing levels
  * Some common but unhelpful messages are no longer written to the log file
  * File-overwrite dialogs respect the "Hide file extensions" preference
  * The first save in a cooperative game is less likely to fail
  * Saving a game creates fewer temporary files
  * Solo Lua is loaded when continuing a saved game even when the map file is missing
  * Joystick/mouse buttons mapped to map or volume controls are no longer ignored
  * UPnP configuration now works with more routers
jperkin pushed a commit that referenced this issue May 5, 2023
5.0.5 (2023-04-13)
------------------

Minor changes:

- Added support for BYWEEKDAY in vRecur ref: #268

Bug fixes:

- Fix problem with ORGANIZER in FREE/BUSY #348

5.0.4 (2022-12-29)
------------------

Minor changes:

- Improved documentation
  Ref: #503, #504

Bug fixes:

- vBoolean can now be used as an parameter
  Ref: #501
  Fixes: #500
  [jacadzaca]


5.0.3 (2022-11-23)
------------------

New features:

- vDDDTypes is hashable #487 #492 [niccokunzmann]

Bug fixes:

- vDDDTypes' equality also checks the dt attribute #497 #492 [niccokunzmann]

5.0.2 (2022-11-03)
------------------

Minor changes:

- Refactored cal.py, tools.py and completed remaining minimal refactoring in parser.py. Ref: #481 [pronoym99]
- Calendar.from_ical no longer throws long errors
  Ref: #473
  Fixes: #472
  [jacadzaca]
- Make datetime value shorter by removing the value parameter where possible.
  Fixes: #318
  [jacadzaca], [niccokunzmann]

New features:

- source code in documentation is tested using doctest #445 [niccokunzmann]

Bug fixes:

- broken properties are not added to the parent component
  Ref: #471
  Fixes: #464
  [jacadzaca]

5.0.1 (2022-10-22)
------------------

Minor changes:

- fixed setuptools deprecation warnings [mgorny]

Bug fixes:

- a well-known timezone timezone prefixed with a `/` is treated as if the slash wasn't present
  Ref: #467
  Fixes: #466
  [jacadzaca]

5.0.0 (2022-10-17)
------------------

Minor changes:

- removed deprecated test checks [tuergeist]
- Fix: cli does not support DURATION #354 [mamico]
- Add changelog and contributing to readthedocs documentation #428 [peleccom]
- fixed small typos #323 [rohnsha0]
- unittest to parametrized pytest refactoring [jacadzaca]

Breaking changes:

- Require Python 3.7 as minimum Python version.  [maurits] [niccokunzmann]
- icalendar now takes a ics file directly as an input
- icalendar's CLI utility program's output is different
- Drop Support for Python 3.6. Versions 3.7 - 3.11 are supported and tested.

New features:

- icalendar utility outputs a 'Duration' row
- icalendar can take multiple ics files as an input

Bug fixes:

- Changed tools.UIDGenerator instance methods to static methods
  Ref: #345
  [spralja]
- proper handling of datetime objects with `tzinfo` generated through zoneinfo.ZoneInfo.
  Ref: #334
  Fixes: #333
  [tobixen]
- Timestamps in UTC does not need tzid
  Ref: #338
  Fixes: #335
  [tobixen]
-  add ``__eq__`` to ``icalendar.prop.vDDDTypes`` #391 [jacadzaca]
- Refactor deprecated unittest aliases for Python 3.11 compatibility #330 [tirkarthi]

5.0.0a1 (2022-07-11)
--------------------

Breaking changes:

- Drop support for Python 3.4, 3.5 and PyPy2.  [maurits]

New features:

- Document development setup
  Ref: #358
  [niccokunzmann]

Bug fixes:

- Test with GitHub Actions.  [maurits]
jperkin pushed a commit that referenced this issue Sep 2, 2023
Upstream's changelog:

 workflow: add libcups2-dev dependency by @rdmark in #335
 Correct doc README by @rdmark in #326
 Fix all warnings on running bootstrap by @dgsga in #346
 bootstrap: Add checks for required packages by @rdmark in #338
 Enable compilation on macOS hosts v2 by @dgsga in #349
 macros: Use the AC_LANG_SOURCE macro, issue #347 by @rdmark in #351
 Remove redundant documentation in conf files; improve man pages, #333 by @rdmark in #334
 Use non-interactive PAM session when available by @rdmark in #367
 papd: Future-proof CUPS API usage by @rdmark in #373
 Update atalkd.service to be consistent with other init scripts. by @rdmark in #372
 Adopt downstream Debian patches by @rdmark in #370
 Restore tarball distribution of doc/ (GitHub#374) by @rdmark in #375
 Regenerate man pages from xml sources by @rdmark in #376
jperkin pushed a commit that referenced this issue Feb 1, 2024
## Version 3.1.10 (January 26, 2024)

Patch release with various build/bug fixes.

Build fixes:

  - Fix a problem where downstream projects using Imath would build
    python bindings even if they weren't requested.
  - Fix for missing `std::bit_cast`
  - Fix missing/necessary use of IMATH_HOSTDEVICE
  - IMATH_INSTALL_PKG_CONFIG is now on by default, even on Windows
  - Fix calling default constructor by uniform init in TypeTraits
  - Fix redundant PYIMATH_EXPORTS causing compile issues on Windows Clang
  - Update to SO versioning policy:

    This change adopts a policy of appending the ``MAJOR.MINOR.PATCH``
    software release name to the ``SONAME`` to form the real name of the
    shared library.

    See [website/install.rst](website/install.rst) and [PR
    #339](AcademySoftwareFoundation/openexr#339)
    for more details.

Bug fixes:

  - Fix half to float giving wrong results on older x86_64 CPUs on Windows

Other changes:

  - succ()/pred() now use std::nextafter().
  - Expand epsilon bounds for m44x pyImath test.
  - Rename "docs" to "website".
  - Add missing copyright/license identifiers.

### Merged Pull Requests

* \[[#363](https://github.com/AcademySoftwareFoundation/Imath/pull/363)\]
Update install instructions to reflect new SO versioning policy

* \[[#362](https://github.com/AcademySoftwareFoundation/Imath/pull/362)\]
Require sphinx 5.0

* \[[#361](https://github.com/AcademySoftwareFoundation/Imath/pull/361)\]
src/python/config/ModuleDefine.cmake: do not install a cmake file exporting targets for dependent projects

* \[[#358](https://github.com/AcademySoftwareFoundation/Imath/pull/358)\]
Fix half to float giving wrong results on older x86_64 CPUs on Windows

* \[[#353](https://github.com/AcademySoftwareFoundation/Imath/pull/353)\]
Changed implementation of succ and pred to use std::nextafter.

* \[[#350](https://github.com/AcademySoftwareFoundation/Imath/pull/350)\]
Fix check for the availability of std::bit_cast

* \[[#349](https://github.com/AcademySoftwareFoundation/Imath/pull/349)\]
IMATH_INSTALL_PKG_CONFIG is on by default, even on Windows

* \[[#347](https://github.com/AcademySoftwareFoundation/Imath/pull/347)\]
Export Imath from the build tree and so on.

* \[[#344](https://github.com/AcademySoftwareFoundation/Imath/pull/344)\]
rm unnecessary IMATH_HOSTDEVICE attributes.

* \[[#342](https://github.com/AcademySoftwareFoundation/Imath/pull/342)\]
Add missing copyright/license identifiers

* \[[#341](https://github.com/AcademySoftwareFoundation/Imath/pull/341)\]
Remove unnecessary files

* \[[#340](https://github.com/AcademySoftwareFoundation/Imath/pull/340)\]
Fix calling default constructor by uniform init.

* \[[#339](https://github.com/AcademySoftwareFoundation/Imath/pull/339)\]
Update and simply SO versioning policy

* \[[#338](https://github.com/AcademySoftwareFoundation/Imath/pull/338)\]
Rename "docs" to "website"

* \[[#333](https://github.com/AcademySoftwareFoundation/Imath/pull/333)\]
Expand epsilon bounds for m44x pyImath test

* \[[#331](https://github.com/AcademySoftwareFoundation/Imath/pull/331)\]
Fixed redundant PYIMATH_EXPORTS causing compile issues on Windows Clang

* \[[#326](https://github.com/AcademySoftwareFoundation/Imath/pull/326)\]
Use security@openexr.com for consistency

* \[[#320](https://github.com/AcademySoftwareFoundation/Imath/pull/320)\]
Add missing IMATH_HOSTDEVICE to Matrix33<T>::invert(bool)
jperkin pushed a commit that referenced this issue Mar 4, 2024
v1.35.0 - 2024-03-01
 - Nerdfont icon theme - Fix #333 - Thanks @JonasLeonhard, @cho-m, @texastoland,
   @asdf8dfafjk and others
jperkin pushed a commit that referenced this issue Apr 9, 2024
ContourPy 1.2.1 is a compatibility release to support NumPy 2.

This release supports Python 3.9 to 3.12.

Thanks to new contributor @motoro and core maintainer @ianthomas23.

Compatibility:

    Support NumPy 2 (#331, #371, #372)

Code improvements:

    Fix a few f-strings (#332)

Documentation improvements:

    Clarify use of quotes in pip install (#349)

Build, testing and CI improvements:

    Improved linting (#322, #323, #333, #337)
    Update cppcheck to 2.11 (#324)
    Support running tests on unicore hosts (#327)
    Improved tests against nightly wheels (#329, #373)
    Update to chromium 118 for Bokeh renderer tests (#325)
    Add CI run using earliest supported numpy (#347)
jperkin pushed a commit that referenced this issue Aug 24, 2024
3.3.8

Bug fix for enumerated subtypes custom annotation by @vidit2606 in #338
Update stone version to 3.3.8 by @vidit2606 in #339

3.3.7

If a parameter has no properties still rerturn an empty dict not nil by @shizam in #333
fix: Replace deprecated distutils by @Moraxyc in #334
Fix custom annotation inheirtance bug by @rhui-dbx in #336
Update version to 3.3.7 by @vidit2606 in #337
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