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Scatter simulation for BlocksOnCylindrical geometry usually results in very blocky sinograms in axial direction. This can be fixed by applying a Gaussian filter in that direction.
The text was updated successfully, but these errors were encountered:
…locksOnCylindrical
- Fixed inverse SSRB by always linearly interpolating between the two closest slices. This
makes it work for BlocksOnCylindrical as well
- Rework extend_* functions: new extend_segment function that works on more cases, deprecated others
This works with BlocksOnCylindrical and view-offset. FixesUCL#1177
- interpolate_projdata rewrite, including use linear interpolation in axial direction for BlocksOnCylindrical
- Deprecate interpolate_axial_position which used nearest neighbour
- Remove use_view_offset parameter from interpolate_projdata functions (always use view offset)
- FixedUCL#1178 offset handling in sample_function_on_regular_grid, add sample_function_using_index_converter
- add test function
- Updated release notes.
FixesUCL#1109
Scatter simulation for BlocksOnCylindrical geometry usually results in very blocky sinograms in axial direction. This can be fixed by applying a Gaussian filter in that direction.
The text was updated successfully, but these errors were encountered: