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Projectiles Design (Team 7)

josephteo548 edited this page Oct 22, 2017 · 26 revisions

Projectile Classes

Homing

Projectiles have the capability to track enemies within range home onto their targets.

Ballistic

Projectiles without tracking capability that fire when an enemy enters within a range.

Effect projectiles

Projectiles with special abilities that have certain effects on enemies. For example, Slow, disarm, area damage.

Player projectiles

Projectiles that are player controlled

Design Software

Pixilart - Online software: https://www.pixilart.com/draw

GraphicsGale - https://graphicsgale.com/

Piskel - http://www.piskelapp.com/

Style Guide/Design Standards

Style guides retrieved from Design Standards documentation


Gameplay

Design

Asset Creation

User Testing

Code Guidelines


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