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Fix error when loading new scene #2713

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merged 3 commits into from Nov 23, 2020

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sebastienlagarde
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Purpose of this PR

Fix related to the forum discussion here when paying with multiscene:
https://forum.unity.com/threads/error-when-loading-new-scene-with-async-operations-additive.865855/


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@sebastienlagarde sebastienlagarde merged commit 8c75907 into hd/bugfix Nov 23, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/fix-error-loading-new-scene branch November 23, 2020 12:22
sebastienlagarde added a commit that referenced this pull request Nov 23, 2020
* Update 1900_AlphaTestSG.renderTexture (#2608)

* update GBuffer description.

* Added a warning when trying to bake with static lighting being in an invalid state. (#2597)

* Added a warning when trying to bake with static lighting being in an invalid state.

* Update changelog.

* [HDRP] Fix runtime debug UI showing wrong entry (#2595)

* Redraw debug before re-registring the debugs

* changelog

* Fixed multi-editing with new light intensity slider (#2600)

* Fixed multi-editing with new light intensity slider

* Only update floatValue when changed

* Fixed useless editor repaint when using lod bias (#2601)

Co-authored-by: sebastienlagarde <sebastien@unity3d.com>

* Fix issue with density volume gizmo editing (#2603)

* Fix

* changelog

Co-authored-by: sebastienlagarde <sebastien@unity3d.com>

* [HDRP][Compositor] Fix issues with image layers (#2606)

* Empty image layers in the graphics compositor don't render black anymore

* Improve camera management in compositor

* Revert "Improve camera management in compositor"

This reverts commit cc3971d.

* Update changelog

* For image layers that are first, still clear to black if no texture is attached

Co-authored-by: sebastienlagarde <sebastien@unity3d.com>

* Fixed issue when decal projector material is none (#2615)

* Fixed angle fading when rotating decal projector (#2618)

Co-authored-by: sebastienlagarde <sebastien@unity3d.com>

* Fix issue with gameview repaint in the graphics compositor (#2617)

Co-authored-by: sebastienlagarde <sebastien@unity3d.com>

* Remove cyanish color shifting during sharpening in YCoCg in TAA (#2627)

* Do sharpening in RGB space.

* Fix alpha case

* Oops

* Ref update aside OSX

* OSX refs

* More refs

* Missing refs.

* Did I get the wrong ref?

* Fixed the sampling of the normal buffer in the the forward transparent pass. (#2643)

* Fixed the sampling of the normal buffer in the the forward transparent pass.

* Update changelog

* Update CHANGELOG.md

Co-authored-by: Sebastien Lagarde <sebastien@unity3d.com>

* Fix custom pass reorder issue (#2609)

* Fix custom pass reorder issue

* Fix bad comment

* Refactor

* Fix bloom prefiltering tooltip (#2715)

* update reference screenshot for test 1900_AlphaTest_SG

* Fix error when loading new scene (#2713)

* Fix error when loading new scene

* Update CHANGELOG.md

* AxF Fix missing alpha blend state properties and update stencil prop (#2705)

* AxF: Fix missing alpha blend state properties and update stencil properties.

* Add changelog entry.

Co-authored-by: sebastienlagarde <sebastien@unity3d.com>

* Fix custom pass normal and template (#2716)

* Fix custom pass template not compiling

* Fix custom pass normal buffer not bound

* Updated changelog

* Update CHANGELOG.md

Co-authored-by: Sebastien Lagarde <sebastien@unity3d.com>

* [HDRP][Compositor] Fix edge cases when cameras are missing or deleted  (#2700)

* Fix warning spam related to cameras in compositor

* Fix null reference in AOVs

* Fix null reference when disabling camera in the compositor

* Reset target texture when disabling the compositor

* Update changelog + fix warning when output camera is deleted

* Fix issue when adding image layer without any cameras in the scene

* Fix error when disabling layer with no camera

Co-authored-by: sebastienlagarde <sebastien@unity3d.com>

* Update CHANGELOG.md

Co-authored-by: JulienIgnace-Unity <julien@unity3d.com>
Co-authored-by: FrancescoC-unity <43168857+FrancescoC-unity@users.noreply.github.com>
Co-authored-by: Adrien de Tocqueville <adrien.tocqueville@unity3d.com>
Co-authored-by: Pavlos Mavridis <pavlos.mavridis@unity3d.com>
Co-authored-by: Antoine Lelievre <antoinel@unity3d.com>
Co-authored-by: slunity <37302815+slunity@users.noreply.github.com>
sebastienlagarde added a commit that referenced this pull request Nov 23, 2020
sebastienlagarde added a commit that referenced this pull request Nov 24, 2020
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