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fix: single gitignore (#117)
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* removing project-specific gitignores

* Including parrelsync clones in gitignore
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LPLafontaineB committed Apr 26, 2023
1 parent 887088e commit 173a25e
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6 changes: 4 additions & 2 deletions .gitignore
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!/[Aa]ssets/**/*.meta

# User's project-specific settings implemented using Settings Manager
/ProjectSettings/Packages
**/ProjectSettings/Packages

# The rest are general best practices for Unity projects
**/.Editor/
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**/[Vv]alidationSuiteResults/

# Project/user-specific settings using Settings Manager
/ProjectSettings/Packages/
**/ProjectSettings/Packages/
# UserSettings introduced in 2020.1
**/UserSettings/

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# Mac file setting
.DS_Store

**/*_clone_*/
91 changes: 0 additions & 91 deletions Basic/2DSpaceShooter/.gitignore

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91 changes: 0 additions & 91 deletions Basic/ClientDriven/.gitignore

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91 changes: 0 additions & 91 deletions Basic/Invaders/.gitignore

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5 changes: 5 additions & 0 deletions CHANGELOG.md
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- IP address input field text value is now passed into UTP's ConnectionData, allowing for remote IP address hosting (#112)
- Enemy and Player bullet explosion FX are now replicated on clients via ClientRpcs (#113)

### Bitesize Samples Repository

#### Fixed
- Removed individual gitignore files for individual projects and added parrelsync clones to root gitignore file (#117)

## [1.2.1] - 2023-02-17

### Dynamic Addressables Network Prefabs
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