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* update clientdriven sample to 2021.3.12f1 * third person controller assets added * dependencies updated * First pass of art level art updates and URP port * Added carrying animation to project * Environment Art Pass * Animation import setting edits * More environment art pass, specifically on drop zones and stoves * Dropzone ingredient animation * Animated ingredient materials * More overall theme changes, as well as some small bug fixes * Updated shadow biases to remove banding * New GUIDs for these assets * Turned off cast shadows on some object * Updated shadow bias again to fix cracks in shadows * deleted unused animations from this branch, will be restored in another branch * Fixed NGO version to be 1.1.0 * Updated ingredient materials (most notably making the purple material a lot more white to increase contrast from the purple background) * Color adjustments * Updated 3rd person model materials to URP ones * Removed this unused directive * Added these split nodes to remove errors about implicit truncation of vectors * Updated these materials to URP shaders Co-authored-by: Fernando Cortez <fernando.cortez@unity3d.com> Co-authored-by: jilfranco--unity <jilfranco--unity@bitbucket.org>
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