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Correctly format cbse commands
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DolceTriade committed Oct 4, 2015
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10 changes: 5 additions & 5 deletions README.md
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Expand Up @@ -60,11 +60,11 @@ Instead of `make`, you can use `make -jN` where `N` is your number of CPU cores
If you want to mess around with the gamelogic code and modify entities, you'll need the cbse toolchain.
Get it using:

`
cd src/utils/cbse
git submodule init
git submodule update
`

cd src/utils/cbse
git submodule init
git submodule update

Then you can modify the entities.yml file in src/sgame/. After modifying the entites.yml file,
you can run the generate_entities.sh script o regenerate the auto generated component code.

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