-
Notifications
You must be signed in to change notification settings - Fork 153
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
cgame, game, and ui modules dont work in pk3s #3
Comments
This seems to have been fixed |
a3s7p
pushed a commit
that referenced
this issue
Mar 21, 2012
Without this, a segfault looking like #0 0x0000000002046b78 in cvar_indexes () #1 0x000000000044c85a in S_StopCapture () at src/engine/client/snd_load.c:604 #2 0x000000000043499f in CL_CaptureVoip () at src/engine/client/cl_main.c:737 #3 0x0000000000439b5d in CL_Frame (msec=200) at src/engine/client/cl_main.c:4087 #4 0x0000000000475eb5 in Com_Frame () at src/engine/qcommon/common.c:3844 #5 0x00000000004517fa in main (argc=5, argv=0x7fffffffe0f8) at src/engine/sys/sys_main.c:970 will occur because se isn't properly initialised: if printed out in stack frame 0, it's missing five pointers which would appear if printed out in stack frame 1.
Closed
This was referenced Nov 1, 2015
necessarily-equal
added a commit
to necessarily-equal/Unvanquished
that referenced
this issue
Dec 6, 2022
This fixes an assertion error: ]/bot fill 0 ][Detaching after fork from child process 387277] Warn: Assertion failure at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 (operator->): "*this" is false ] Thread 16 "daemon" received signal SIGTRAP, Trace/breakpoint trap. [Switching to Thread 0x7fff949ff640 (LWP 387175)] 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> (this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 158 ASSERT(*this); (gdb) ba #0 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> ( this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 Unvanquished#1 RocketThink (self=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_weapon.cpp:712 Unvanquished#2 0x00007fff8328fd19 in G_RunThink (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_main.cpp:2215 Unvanquished#3 0x00007fff832a202b in G_RunMissile (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_missile.cpp:602 Unvanquished#4 0x00007fff83291fb9 in G_RunFrame (levelTime=<optimized out>)
necessarily-equal
added a commit
to necessarily-equal/Unvanquished
that referenced
this issue
Dec 6, 2022
This fixes an assertion error: ]/bot fill 0 ][Detaching after fork from child process 387277] Warn: Assertion failure at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 (operator->): "*this" is false ] Thread 16 "daemon" received signal SIGTRAP, Trace/breakpoint trap. [Switching to Thread 0x7fff949ff640 (LWP 387175)] 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> (this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 158 ASSERT(*this); (gdb) ba #0 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> ( this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 Unvanquished#1 RocketThink (self=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_weapon.cpp:712 Unvanquished#2 0x00007fff8328fd19 in G_RunThink (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_main.cpp:2215 Unvanquished#3 0x00007fff832a202b in G_RunMissile (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_missile.cpp:602 Unvanquished#4 0x00007fff83291fb9 in G_RunFrame (levelTime=<optimized out>)
necessarily-equal
added a commit
to necessarily-equal/Unvanquished
that referenced
this issue
Dec 11, 2022
This fixes an assertion error: ]/bot fill 0 ][Detaching after fork from child process 387277] Warn: Assertion failure at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 (operator->): "*this" is false ] Thread 16 "daemon" received signal SIGTRAP, Trace/breakpoint trap. [Switching to Thread 0x7fff949ff640 (LWP 387175)] 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> (this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 158 ASSERT(*this); (gdb) ba #0 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> ( this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 Unvanquished#1 RocketThink (self=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_weapon.cpp:712 Unvanquished#2 0x00007fff8328fd19 in G_RunThink (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_main.cpp:2215 Unvanquished#3 0x00007fff832a202b in G_RunMissile (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_missile.cpp:602 Unvanquished#4 0x00007fff83291fb9 in G_RunFrame (levelTime=<optimized out>)
necessarily-equal
added a commit
that referenced
this issue
Dec 12, 2022
This fixes an assertion error: ]/bot fill 0 ][Detaching after fork from child process 387277] Warn: Assertion failure at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 (operator->): "*this" is false ] Thread 16 "daemon" received signal SIGTRAP, Trace/breakpoint trap. [Switching to Thread 0x7fff949ff640 (LWP 387175)] 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> (this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 158 ASSERT(*this); (gdb) ba #0 0x00007fff832bddab in GentityRef_impl<gentity_t*>::operator-> ( this=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_struct.h:158 #1 RocketThink (self=<optimized out>) at /home/afontain/unv/Unvanquished/src/sgame/sg_weapon.cpp:712 #2 0x00007fff8328fd19 in G_RunThink (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_main.cpp:2215 #3 0x00007fff832a202b in G_RunMissile (ent=ent@entry=0x7fff777bfa40) at /home/afontain/unv/Unvanquished/src/sgame/sg_missile.cpp:602 #4 0x00007fff83291fb9 in G_RunFrame (levelTime=<optimized out>)
ghost
pushed a commit
that referenced
this issue
Apr 9, 2023
Fix up files missing newlines at end of file
ghost
pushed a commit
that referenced
this issue
Apr 9, 2023
More verbose explanation of tile bounding box.
illwieckz
pushed a commit
that referenced
this issue
Oct 14, 2023
slipher
pushed a commit
to slipher/Unvanquished
that referenced
this issue
Oct 14, 2023
slipher
pushed a commit
to slipher/Unvanquished
that referenced
this issue
Oct 14, 2023
slipher
pushed a commit
to slipher/Unvanquished
that referenced
this issue
Oct 16, 2023
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Today's testing revealed that cgame, game and ui modules don't work in pk3s
This is a huge problem and needs to be fixed
The text was updated successfully, but these errors were encountered: